Moderator: Dictators in Training
Gaazy wrote:Now vonk on the other hand, is one of the most self absorbed know it alls in my memory of this site. Ive always thought so, and I still cant understand why in gods name he is here
Tossica wrote:I'm just hoping it's at least somewhat as fun as the original. I had a blast with that game. Crank up the difficulty on it and it was a great dungeon crawl disguised as a clicky loot fest.
Lyion wrote:
Someone needs to take the EMU server idea and package and sell something with the scripting tools built in so that someone creative like Tossica can make a server for a small group that changes and has content and story, and with classes built for fun and not balanced for massive PVP or to ensure the DPS is equitable across the board.
Lyion wrote:Ever play Dwarf Fortress? I still have that on my Linux box.
I really liked KOTOR & Dragon Age, so I guess a lot of it is personal taste. Dragon Age 2, not so much as it was consolized IMHO.
I loved the atmosphere of Diablo more than anything, but the game itself was repetitive and rote to me after a while.
Oblivion remains on my desktop and I still fire it up occasionally via free downloadable content.
I love the social aspect and raids of MMOs, but it irks me that single player games have 100 times the depth and added dynamic content. MMOs now are all standardized with set classes, loots, min/max idiots, and the same design. I despise dailies. I hate faction grinding. I want fresh group combat, and changing scenery. Those only come every expansion pack, and often times are cat n pasted zones and quests with a new faction name and tier of equipment.
I loved the concept of Neverwinter Nights and the ability to create content and host a mini server. I just think the graphics and limits of the AD&D ruleset hampered it from being great.
Someone needs to take the EMU server idea and package and sell something with the scripting tools built in so that someone creative like Tossica can make a server for a small group that changes and has content and story, and with classes built for fun and not balanced for massive PVP or to ensure the DPS is equitable across the board.
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