Final Fantasy 13

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Re: Final Fantasy 13

Postby Drem » Sat Feb 27, 2010 1:10 am

ogre battle 64 was horrible
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Re: Final Fantasy 13

Postby Jay » Sun Feb 28, 2010 3:12 am

6, 4, 7, 9, X, 12, 8, X-2

Tactics was amazing but I think it could have been a bit more polished. It was riddled with grammatical errors, misspellings and I felt the pacing was off. BTW, Drem, dude's name is Orlandu aka TG Cid and yes he was insanely OP.
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Re: Final Fantasy 13

Postby Drem » Sun Feb 28, 2010 11:46 pm

he wasn't op, only his sword excalibur. and I guess I don't recall grammar issues. it felt adult, unlike ff games now
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Re: Final Fantasy 13

Postby Durothil Skyreaver » Mon Mar 01, 2010 5:37 am

I really liked the fact that it keeps track of every character in the game and gives you some backstory and how they died etc etc. Keeps track of age etc etc too. But yeah, TG Cid was overpowered.
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Re: Final Fantasy 13

Postby Drem » Wed Mar 03, 2010 3:19 am

speaking of ff 1 I just found it ported to iPhone. lovin it all over again now. so far it's faithful but they put in MP for casters and I see a new cave before garland's castle (foreshadowing something else). also they released ff 2 on iPhone, which aside from 3 and 5, is an ff gamei've never played. it's got me all excited about ff again
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Re: Final Fantasy 13

Postby Tossica » Wed Mar 03, 2010 9:41 am

I've never finished a FF game. I've started and played through a majority of several of them but always get bored before the end and lose interest.
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Re: Final Fantasy 13

Postby Drem » Wed Mar 03, 2010 8:28 pm

I never beat anything past 7 (which I shunned and refused to play until about two years ago) because they all kinda sucked
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Re: Final Fantasy 13

Postby Durothil Skyreaver » Wed Mar 03, 2010 9:39 pm

Drem wrote:I never beat anything past 7 (which I shunned and refused to play until about two years ago) because they all kinda sucked


9 was the only one worth playing. So many references back to FF1 made it awesome.
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Re: Final Fantasy 13

Postby brinstar » Thu Mar 04, 2010 1:08 am

it's true

9 was basically a high-five to all us old-schoolers hehe
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Re: Final Fantasy 13

Postby Jay » Thu Mar 04, 2010 3:54 am

I liked 9 a lot up until a point where it basically felt like they wrapped it up quick so they could work on 10.
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Re: Final Fantasy 13

Postby Griever » Thu Mar 04, 2010 9:23 am

I'm impressed that many of you prefer 6 to the other FF games. 7 gets too much fanboi love from all the new school kids.

I have 13 preordered and am just finishing up the first Mass Effect in time to play it. I've purposely not read anything about 13 to keep my mind a clean slate when I start playing. I just hope that it meets my expectation of quality that an FF game should have.
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Re: Final Fantasy 13

Postby brinstar » Thu Mar 04, 2010 12:22 pm

all i know is there's a black guy with a bird living in his afro
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Re: Final Fantasy 13

Postby Jay » Thu Mar 04, 2010 1:26 pm

Griever wrote:I'm impressed that many of you prefer 6 to the other FF games. 7 gets too much fanboi love from all the new school kids.

I have 13 preordered and am just finishing up the first Mass Effect in time to play it. I've purposely not read anything about 13 to keep my mind a clean slate when I start playing. I just hope that it meets my expectation of quality that an FF game should have.


I don't see how anyone could not prefer 6 to the rest. Maybe 7, since it was decent, but 6 still wins. 7 to me was like the "Black Album" of Final Fantasy. Honestly though, I've enjoyed every single game though. They're still a cut above most jRPG games, but I felt that after 8 the series has lacked heart. No plot point, characters or goals I could relate to. Extremely linear gameplay, which doesn't bother me if the story has me hooked like 4 and 6 did.

At this rate, the only way final fantasy will be back at the top would be to base their main character after Bruce Willis and make the central antagonist a terrorist or white collar criminal =p
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leah wrote:isn't the only difference the length? i feel like it would take too long to smoke something that long, ha.
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Re: Final Fantasy 13

Postby Durothil Skyreaver » Thu Mar 04, 2010 3:11 pm

Jay wrote:
Griever wrote:I'm impressed that many of you prefer 6 to the other FF games. 7 gets too much fanboi love from all the new school kids.

I have 13 preordered and am just finishing up the first Mass Effect in time to play it. I've purposely not read anything about 13 to keep my mind a clean slate when I start playing. I just hope that it meets my expectation of quality that an FF game should have.


I don't see how anyone could not prefer 6 to the rest. Maybe 7, since it was decent, but 6 still wins. 7 to me was like the "Black Album" of Final Fantasy. Honestly though, I've enjoyed every single game though. They're still a cut above most jRPG games, but I felt that after 8 the series has lacked heart. No plot point, characters or goals I could relate to. Extremely linear gameplay, which doesn't bother me if the story has me hooked like 4 and 6 did.

At this rate, the only way final fantasy will be back at the top would be to base their main character after Bruce Willis and make the central antagonist a terrorist or white collar criminal =p


The real problem is that Hironobu Sakaguchi, who directed and produced pretty much all of the games prior to FFX, doesn't work for Square Enix anymore. When he stopped having as much input the games went to crap.
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Re: Final Fantasy 13

Postby Harrison » Thu Mar 04, 2010 5:28 pm

You should have seen the look on my girlfriend's face when I said, "That game makes my dick hard and I've only been seeing trailers for weeks now."

I can't wait.
How do you like this spoiler, motherfucker? -Lyion
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Re: Final Fantasy 13

Postby brinstar » Thu Mar 04, 2010 6:25 pm

Jay wrote:7 to me was like the "Black Album" of Final Fantasy.


this is a brilliant comparison imo

/highfive jay
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Re: Final Fantasy 13

Postby KaiineTN » Thu Mar 04, 2010 11:21 pm

From the little I have heard of FF13's storyline, it plays on

Spoiler for :
the current state of the world in relation to terrorists and those in power exploiting our fears.


Might be interesting. Or might be terribad.
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Re: Final Fantasy 13

Postby brinstar » Thu Mar 04, 2010 11:57 pm

KaiineTN wrote:From the little I have heard of FF13's storyline, it plays on

Spoiler for :
the current state of the world in relation to terrorists and those in power exploiting our fears.


Might be interesting. Or might be terribad.


hooray, maybe when you've played through the game you can enlighten us with a thoughtful and insightful analysis of the plot and its relevance to our current political climate

try and include a youtube video if at all possible, that always helps
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Re: Final Fantasy 13

Postby Drem » Fri Mar 05, 2010 12:19 am

seven is so great because its bleak and desolate atmosphere and plethora of non-linear things that you can do. it has nothing to do with the storyline, tho it was rather unique, and everything to do with the fact that every ff game before it was as linear as an rpg could be. I can't breed animals or hit the casino or spawn materia or anything remotely as cool as that other than grinding levels in the other games. not to mention it's most certainly the longest and has the most secrets.

if we're strictly talking about storyline then I vote 4 or 1. I never beat or even got close to beating 6. I was a chrono trigger/secret of mana boy except for ff 1 and 4 which I played religiously

also what does the black album comparison mean? I've never listened to jay z beyond reasonable doubt
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Re: Final Fantasy 13

Postby Harrison » Fri Mar 05, 2010 12:30 am

Drem wrote:also what does the black album comparison mean? I've never listened to jay z beyond reasonable doubt



*sigh*

Metallica...
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Re: Final Fantasy 13

Postby Jay » Fri Mar 05, 2010 1:50 am

Drem wrote:seven is so great because its bleak and desolate atmosphere and plethora of non-linear things that you can do. it has nothing to do with the storyline, tho it was rather unique, and everything to do with the fact that every ff game before it was as linear as an rpg could be. I can't breed animals or hit the casino or spawn materia or anything remotely as cool as that other than grinding levels in the other games. not to mention it's most certainly the longest and has the most secrets.

if we're strictly talking about storyline then I vote 4 or 1. I never beat or even got close to beating 6. I was a chrono trigger/secret of mana boy except for ff 1 and 4 which I played religiously

also what does the black album comparison mean? I've never listened to jay z beyond reasonable doubt


Yeah the reference was to Metallica =P

That reference means different things to different people as there are people out there who think the black album sucks. For me, it's a great album, but it marked the end of an era of greatness for Metallica just as FF7 is a great game that marked the end of an era of greatness for Final Fantasy.

Some people argue that 9 was an amazing game and while I did appreciate the "throwback" feel of it, it really had no impact whatsoever. There was nothing new and innovative. Nothing that sticks out in my mind. You don't hear people lauding Zidane, Kuja and Garnet like they do Cloud, Sephiroth and Aeris; Cecil, Kain, Golbez and Rosa; or Locke, Terra, Celes and Kefka. Even that lameass Squall is more memorable than ANY character in 9.

There's always been the age old debate of which is better between 6 and 7. Personally, I vote 6, but 7 is such a great game that I don't think anyone is retarded for picking 7. Hell, people who have never played FF7 know that Aeris died and who Sephiroth is. That game had a crazy impact in the gaming world and set the standard for games across the board with graphics, gameplay and use of FMV and CGI graphics. 7 was VERY linear until the last CD in which it gave you a few things to do. Breeding Chocobo, exploring Gelnika, beating 2 crazy hard bosses, collecting goods from Gold Saucer etc etc. I think as far as most non linear FF game, that goes to 6 hands down. The world gets destroyed halfway through the game, and you're left with so many different options and you can take any route to get to the end where you face Kefka. At the halfway point in 6, you have the option to climb Fanatics Tower (magic only tower), fight Doomgaze, fight the 8 ancient dragons, explore the ruins under Figaro, Save Mog from Narshe, find Umaro and Gogo, enter Cyan's nightmare in Doma, save Locke from the Phoenix Cave, battle at the Colosseum, find Sabin's master, rescue Shadow, and of course, level up in dinosaur forest.

I guess thinking more about it, I'd say 6 is a better game, because there's more to do and explore but FF7 definitely has way more "moments" that are extremely memorable and elements that are incredibly innovative. Like...I remember landing my airship near Midgar waiting for the Godzilla looking weapon to walk towards me to fight. That shit was insane. After that battle, chasing him all around the world and repeatedly fighting him. Aeris dying was like a huge shock for me. Something about that scene made me realize there wasn't a phoenix down option and that she's definitely dead. That the player was meant to feel that loss.

In both 6 and 7, I wanted to stop Kefka and Sephiroth. I could relate to the character's plights and see their motivation in doing what they do. It was simple. Good vs. evil. Every character that drove the storyline had their flaws, but the main plot was strong enough to get past that. It was opposite of FF8. I could give 2 shits about Balamb Garden and that emo shitbag Squall and his pseudo gay love triangle with Seifer and what's her face. Eyes on Me didn't even make sense. FF8 was a game based on love and no one in the game once said they loved anyone else. Don't even get me started on how much I wanted to punch that dude Zell in the face. Oh and the whole, "Btw guys, remember that one time we grew up together and the crazy witch lady was our nanny? Yeah, the summon monsters made us forget that...".

In the end, 4, 6 and 7 had plenty of heart and great characters that drove the great storyline and had amazing gameplay systems. 8 was an emo mess of stupid fangirl serving plot and ridiculous plot holes meant to make the stupid think the game was "deep". Seriously, the only way FF8 could have been gayer was if Squall was a vampire and his last name was Cullen. FF9 was a breath of fresh air in the first half which turned into a giant cocktease in the end. It's like courting a hot chick and finally taking her home only to realize that while she may be hot and reminds you of a hot ex gf, she's not half the lay your ex was and basically you're left having to finish yourself off before your boner goes limp from her terrible dead fish sex skills.

Final Fantasy nowadays lacks heart, which is one of my main concerns for 13. I don't want characters who's lives are totally overrun by emotional issues from beginning to end. At least Cloud conquers his issues in time for you to kick Sephiroth's ass. Give me some characters who have a reason to fight bad guys and a plot I can relate to. Give me some bad guys I want to see die, and some characters I'd be happy to kill them with and Final Fantasy will have the "heart" it had from back in the day.
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Re: Final Fantasy 13

Postby brinstar » Fri Mar 05, 2010 5:56 am

this incorrect assumption

Drem wrote:every ff game before it was as linear as an rpg could be.


is easily explained by this statement

Drem wrote:I never beat or even got close to beating 6.


because once you get the airship there is tons of shit to do that doesn't directly relate to the storyline and can be done in any order, but that's not until the second half of the game
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Re: Final Fantasy 13

Postby Tossica » Fri Mar 05, 2010 9:33 am

I made it in to the castle on 6 but got tired of dying and doing the same shit over again so just lost interest. That's the furthest I've ever made it in any FF game.
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Re: Final Fantasy 13

Postby 10sun » Fri Mar 05, 2010 10:17 am

brinstar wrote:this incorrect assumption

Drem wrote:every ff game before it was as linear as an rpg could be.


is easily explained by this statement

Drem wrote:I never beat or even got close to beating 6.


because once you get the airship there is tons of shit to do that doesn't directly relate to the storyline and can be done in any order, but that's not until the second half of the game


This is correct.

And this thread makes me want to play through it all again... with someone riding shotgun like the first time I played through (we'd set it up so that I would choose 2 people & they would choose two people to play during battles and switch off lead controls after every time major plot point).

I would run w/ Shadow + Cyan and he usually used the little Relm + Strago. Getting all of the dream sequences for Shadow was a major accomplishment that revealed a major part of the backstory that very few people knew/still don't know.

Spoiler for :
Lets just say there is a reason why he and Relm can wear certain rare things and nobody else can.
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Re: Final Fantasy 13

Postby leah » Fri Mar 05, 2010 2:17 pm

Jay wrote:
Drem wrote:seven is so great because its bleak and desolate atmosphere and plethora of non-linear things that you can do. it has nothing to do with the storyline, tho it was rather unique, and everything to do with the fact that every ff game before it was as linear as an rpg could be. I can't breed animals or hit the casino or spawn materia or anything remotely as cool as that other than grinding levels in the other games. not to mention it's most certainly the longest and has the most secrets.

if we're strictly talking about storyline then I vote 4 or 1. I never beat or even got close to beating 6. I was a chrono trigger/secret of mana boy except for ff 1 and 4 which I played religiously

also what does the black album comparison mean? I've never listened to jay z beyond reasonable doubt


Yeah the reference was to Metallica =P

That reference means different things to different people as there are people out there who think the black album sucks. For me, it's a great album, but it marked the end of an era of greatness for Metallica just as FF7 is a great game that marked the end of an era of greatness for Final Fantasy.

Some people argue that 9 was an amazing game and while I did appreciate the "throwback" feel of it, it really had no impact whatsoever. There was nothing new and innovative. Nothing that sticks out in my mind. You don't hear people lauding Zidane, Kuja and Garnet like they do Cloud, Sephiroth and Aeris; Cecil, Kain, Golbez and Rosa; or Locke, Terra, Celes and Kefka. Even that lameass Squall is more memorable than ANY character in 9.

There's always been the age old debate of which is better between 6 and 7. Personally, I vote 6, but 7 is such a great game that I don't think anyone is retarded for picking 7. Hell, people who have never played FF7 know that Aeris died and who Sephiroth is. That game had a crazy impact in the gaming world and set the standard for games across the board with graphics, gameplay and use of FMV and CGI graphics. 7 was VERY linear until the last CD in which it gave you a few things to do. Breeding Chocobo, exploring Gelnika, beating 2 crazy hard bosses, collecting goods from Gold Saucer etc etc. I think as far as most non linear FF game, that goes to 6 hands down. The world gets destroyed halfway through the game, and you're left with so many different options and you can take any route to get to the end where you face Kefka. At the halfway point in 6, you have the option to climb Fanatics Tower (magic only tower), fight Doomgaze, fight the 8 ancient dragons, explore the ruins under Figaro, Save Mog from Narshe, find Umaro and Gogo, enter Cyan's nightmare in Doma, save Locke from the Phoenix Cave, battle at the Colosseum, find Sabin's master, rescue Shadow, and of course, level up in dinosaur forest.

I guess thinking more about it, I'd say 6 is a better game, because there's more to do and explore but FF7 definitely has way more "moments" that are extremely memorable and elements that are incredibly innovative. Like...I remember landing my airship near Midgar waiting for the Godzilla looking weapon to walk towards me to fight. That shit was insane. After that battle, chasing him all around the world and repeatedly fighting him. Aeris dying was like a huge shock for me. Something about that scene made me realize there wasn't a phoenix down option and that she's definitely dead. That the player was meant to feel that loss.

In both 6 and 7, I wanted to stop Kefka and Sephiroth. I could relate to the character's plights and see their motivation in doing what they do. It was simple. Good vs. evil. Every character that drove the storyline had their flaws, but the main plot was strong enough to get past that. It was opposite of FF8. I could give 2 shits about Balamb Garden and that emo shitbag Squall and his pseudo gay love triangle with Seifer and what's her face. Eyes on Me didn't even make sense. FF8 was a game based on love and no one in the game once said they loved anyone else. Don't even get me started on how much I wanted to punch that dude Zell in the face. Oh and the whole, "Btw guys, remember that one time we grew up together and the crazy witch lady was our nanny? Yeah, the summon monsters made us forget that...".

In the end, 4, 6 and 7 had plenty of heart and great characters that drove the great storyline and had amazing gameplay systems. 8 was an emo mess of stupid fangirl serving plot and ridiculous plot holes meant to make the stupid think the game was "deep". Seriously, the only way FF8 could have been gayer was if Squall was a vampire and his last name was Cullen. FF9 was a breath of fresh air in the first half which turned into a giant cocktease in the end. It's like courting a hot chick and finally taking her home only to realize that while she may be hot and reminds you of a hot ex gf, she's not half the lay your ex was and basically you're left having to finish yourself off before your boner goes limp from her terrible dead fish sex skills.

Final Fantasy nowadays lacks heart, which is one of my main concerns for 13. I don't want characters who's lives are totally overrun by emotional issues from beginning to end. At least Cloud conquers his issues in time for you to kick Sephiroth's ass. Give me some characters who have a reason to fight bad guys and a plot I can relate to. Give me some bad guys I want to see die, and some characters I'd be happy to kill them with and Final Fantasy will have the "heart" it had from back in the day.


/clap

also i am miffed that anyone could lose interest in 6 before finishing it. what an amazing game.
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