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Jay wrote:I was told to get it on PC since there's mods and all that shit for it.
Drem wrote:Jay wrote:I was told to get it on PC since there's mods and all that shit for it.
Construction kit doesn't come out for a few months after the game release tho. Todd Howard said it won't be out til next year
I don't have a next gen console so will be getting this for PC. Can't wait. I would say it's better on PC in the end, after the community makes a bunch of really great patches and add appropriate new content and polish the whole thing more than Bethesda will. Mods saved Oblivion for me. Vanilla Oblivion sucked
Zanchief wrote:I had more fun with Fallout 3 because I think the jokes are better and because of the newness of it, but having replayed both a few times, New Vegas is the better game. The main story is much better, and the fact that the game actually progresses in regard to loot and enemies makes a big difference. You can conceivable get the best weapon in the game in the first 30 minutes of your playthrough in FO3 and never change. Plus there are certain things about FO3 that just break the game, like Chinese Stealth Armor and, well, Dogmeat (which was never patched).
leah wrote:i am forever grateful to my gym teacher for drilling that skill into me during drivers' ed
leah wrote:isn't the only difference the length? i feel like it would take too long to smoke something that long, ha.
Drem wrote:Zanchief wrote:I had more fun with Fallout 3 because I think the jokes are better and because of the newness of it, but having replayed both a few times, New Vegas is the better game. The main story is much better, and the fact that the game actually progresses in regard to loot and enemies makes a big difference. You can conceivable get the best weapon in the game in the first 30 minutes of your playthrough in FO3 and never change. Plus there are certain things about FO3 that just break the game, like Chinese Stealth Armor and, well, Dogmeat (which was never patched).
Chinese Stealth Armor was bomb. At that point everyone had already put hundreds of hours into the game and was already OP, so might as well get some god-mode armor
I disagree about NV though. All it had going for it was the enemies that didn't scale, iron sights, and hardcore mode. The game was buggy, linear, boring, shipped incomplete (you couldn't even go to half the map, locked gates obviously signaling the DLC they expected you to buy), and was really lacking the atmosphere of F3. It felt like B Team material, just like Dark Souls 2. Not surprised to see people didn't even bother with it
Zanchief wrote:Fallout 3
brinstar wrote:Zanchief wrote:Fallout 3
i never finished the last third of the game because all the endless pointless side quests distracted me from the main story and burned me out
that plus "oh a new area i wonder if it'll be-- yep, just brown scenery all the way to the horizon and some stupid scorpions"
same reason i never finished skyrim, too many pointless timesinks grinding me down and cluttering up the main story "oh a bandit cave, i wonder if it'll be-- yep, just more insignificant mobs to kill like the other five hundred bandit caves before it"
never had that issue with stalker games though, not sure why the difference
Zanchief wrote:Drem wrote:Zanchief wrote:I had more fun with Fallout 3 because I think the jokes are better and because of the newness of it, but having replayed both a few times, New Vegas is the better game. The main story is much better, and the fact that the game actually progresses in regard to loot and enemies makes a big difference. You can conceivable get the best weapon in the game in the first 30 minutes of your playthrough in FO3 and never change. Plus there are certain things about FO3 that just break the game, like Chinese Stealth Armor and, well, Dogmeat (which was never patched).
Chinese Stealth Armor was bomb. At that point everyone had already put hundreds of hours into the game and was already OP, so might as well get some god-mode armor
I disagree about NV though. All it had going for it was the enemies that didn't scale, iron sights, and hardcore mode. The game was buggy, linear, boring, shipped incomplete (you couldn't even go to half the map, locked gates obviously signaling the DLC they expected you to buy), and was really lacking the atmosphere of F3. It felt like B Team material, just like Dark Souls 2. Not surprised to see people didn't even bother with it
Locked Gates? There are two areas with areas for the DLC and they aren't very obvious. Terrible criticism. Fallout 3 was equally buggy, you just liked the game so you've decided to overlook them. Boring is completely subjective. I find Fallout 3 pretty boring now, because the game is so repetitive because of the limitations of the games Environments are so recycled, and enemies are all the same. New Vegas addresses this somewhat. Faction diversity is much better handled in NV (although not perfect) and the companion quests is a big bonus. Atmosphere is better in FO3, that's true. And the genius moments in FO3 are absent from NV, like Ten Penny Tower, or The Republic of Dave, but on replay you don't get to play them again for the first time. You just have to slog out hundreds or raiders or super-mutants.
New Vegas is the better game all together.
brinstar wrote:Zanchief wrote:Fallout 3
i never finished the last third of the game because all the endless pointless side quests distracted me from the main story and burned me out
that plus "oh a new area i wonder if it'll be-- yep, just brown scenery all the way to the horizon and some stupid scorpions"
same reason i never finished skyrim, too many pointless timesinks grinding me down and cluttering up the main story "oh a bandit cave, i wonder if it'll be-- yep, just more insignificant mobs to kill like the other five hundred bandit caves before it"
never had that issue with stalker games though, not sure why the difference
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