WoW was just too easy once you got the hang of it.
When did you ever get the hang of it? =P
Of course it was easy for you to kill the tough bosses. I ran you through dungeons that I was 20 levels too high for. Perhaps I ruined the game for you.
Moderator: Dictators in Training
WoW was just too easy once you got the hang of it.
Martrae wrote:Preliminary account numbers for WoW and SoE are out.
Current reports are that EQII has between 150,000 and 200,000 subscribers.
Current reports are that WoW has between 200,000 and 250,000 subscribers.
http://www.mmogchart.com/
SOURCES AND METHODS
Many people have asked about the sources of my data points, as they are not documented. I have considered doing so, but it is difficult to completely verify every data point on my chart. In fact, they sometimes change from version to version.
Most of the data comes from press releases from the companies themselves. Verant/Sony (EQ), Origin/EA (UO), and Mythic (DAoC) have been particularly good at doing this on a regular basis. Much of the rest of the data comes from news articles in a variety of industry magazines and web sites. I have tried to be careful to only select those reports that contain “official” numbers given in response to a reporter’s request for information, but in some cases they are estimates at best. Still other numbers have come from “off the record” numbers given to me by trusted insiders, or in less public forums like the MUD-Dev Mailing List. In a few cases where numbers seemed to conflict, I have picked the one that seemed the most reliable and which seemed to fit with the other data. The upshot of all this is that these numbers should not be taken as gospel. They represent the best research to date.
Despite all this, some people continue to question some of the numbers and so I’ve designed a simple, easy to understand ratings system for each MMOG I put on the chart. This rating gives the reader an idea of just how reliable the numbers shown on the graph are, and how much weight one should give them. The ratings are:
A – This indicates that the vast majority of the data points shown come from either official announcements by the companies involved or reliable inside sources. The numbers can be considered reliable, although a few of the data points may be incorrect.
B – This indicates that while some of the data points shown may be official, a substantial number come from press articles, unproven inside sources, or other indirect means. The numbers may not be exact for the MMOG in question, but are certainly in the ballpark.
C – This indicates that most or all of the data points provided are merely industry “best guesses” or are otherwise questionable. Usually, I will not chart MMOGs that rate C or lower. Their numbers should be taken with a large grain of salt.
D – This indicates that no data is available for this game at this time, but I expect to get something chart-worthy on it in the future.
Hmmm did you play the level 60 end of it?
Did you do the instances, try onyxia
have you tried any of the instances/raid stuff that was implimented after the fact?
What is your high end experience? in order to judge ease?
no big deal either way... just curious how you came to conclusion..
i know i found first 40 levels super easy in eq.
Taxx wrote:The only thing that matters is that your game is losing Naginataka...OHNOZ!
chanteez wrote:Britney is very good at promoting herself, probably one of the best in music.. how else could someone with so little talent, do so well. Hell even when she isnt doing anything.. she is still in the news.
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