hakkar is fun as fuck :p
damn good zone, hope more stuff they release is like it
Moderator: Dictators in Training
Mop wrote:It was beat on test no? before it went live
D. Duck wrote:Mop wrote:It was beat on test no? before it went live
with GM help yeah... not sure if they did it without though
for MC/BWL equipped guilds it's not too difficult at all, the panther boss is probably the hardest thing there to actually fight, and once you find the trick with hakkar it makes the fight pretty trivial if you can just wait long enough.
the guild i was playing with cleared it in two days with a lotta deaths, but once they got them out of the way and figured out the bosses they feel that it's pretty much farm status now
once the strats get spread around and are common knowledge i don't doubt that people will lead PUGs there fairly soon
Heres the skinny: Blizzard adds in a new instance, Zul'Gurub. Inside is the god of blood, Hakkar. Well, when you fight him he has a debuff called Corrputed Blood. It does like 250-350 damage to palyers and affects nearby players. The amazing thing is SOME PLAYERS have brought this disease (and it is a disease) back to the towns, outside of the instance. It starts spreading amongst the genral population including npcs, who can out generate the damage. Some servers have gotten so bad that you can't go into the major cities without getting the plague (and anyone less than like level 50 nearly immediately die).
GM's even tried quarantining players in certain areas, but the players kept escaping the quarentine and infect other players.
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