by Mahler » Sun Oct 23, 2005 10:01 pm
Don't kid yourself... they left for the loot, or at least the raid experience which implies loot (your, ahem, "reason" apparently aside). And if they left because they can't get along with the handful of people in our guild, then best of luck dealing a behemoth like Wanderers. Reasons I know people leave....
Loot / Raids (or shortage thereof)
Personal issues, or resulting drama
Friends in another guild
Quit the game entirely
Cyber~
Look, its not like we raid every night. I don't group with every single person in the guild every single night. If someone doesn't say something, I have no idea whats going on. I've known ahead of time over and over who is going to leave -- trouble is by the time they say anything that even hints at it, its too late to change their mind (and whats the point anyway? you just delay the inevitable). Guild chat is generally friendly and proper. Nope, things are peachy, except about once every month or 2 some folks cause a ruckus
Lately is seems like half this crap happens in teamspeak... which I'm not participating in. If its worth saying, you can go to the trouble of typing it I say. Anyway, everything in ts turns into hersay at that point.
On the subject, what am I supposed to do about our retention? Recruit a million more people? Tried that, but not many 60s to go around (and its not like we can promise MC raids) which leaves lower level folks to nurture a bit; half of them leave by the time they hit 60. Ok, maybe merge another guild? Disaster. Twice. Alliance with another guild or 2? Perhaps, but people always seem to seek out and amplify drama. And that assumes everyone is leaving to raid, which is only half the story. Half the folks that left today were officers which tells me they threw in the towel a long time ago (fortunately a certain Mr. Negativity was among those)
I give up... I'm just gonna pvp. If theres one thing we can all agree on its that Alliance should all DIE!