by Tacks » Thu Dec 07, 2006 10:33 am
Well basically if you want to own stuff right now, play the Warlock. They're unbelievably overpowered right now.
As far as Rogue goes. If you plan on playing a lot of WSG or to do defense in AB then go for it. I'm not so sure Rogues will get Shadowstep in its current form, everything else we will be getting for sure and I'd be surprised if some of them aren't buffed a bit. Preperation got a small nerf and don't work with stuff like Blind and Cloak of Shadows. If you're going to play seriously you should be able to get to 60 before the expansion with your rogue and at least get 2 HWL weapons and possibly a few pieces of Warlords/General gear depending how much you play. Right now in the grand scheme of PVP Rogues are pretty weak. EVERYONE has a counter for us and our survivability is horrible. If you're going to play seriously, run with people you believe will heal you. That's why I love playing with Insanityfair, I know if I'm in trouble that I'll get a heal and she knows that if she's getting jumped that I'll own whoever's face is attacking her. Find yourself a healer partner.
As far as specs go, I toyed around with Subtlety, Seal Fate ambush and Mutilate. I'm strictly a dagger user. While Subtlety gives you a bit more survivability it's just not for me. The damage is pretty weak compared to every other tree. Right now I'm using a Mutilate build that I'm really liking. The CP generation is simply insane, nothing else comes close. The only downside is the reliance on poison procs but it's really not been an issue for me. I'd say a good 90% of the people I'm attacking get poisoned within the first 2 seconds. Once the Wound Poison fix is in, this will be even nicer because right now you have to use either crippling or deadly and deadly sucks if you're in a 1 on 1 fight and need that gouge to generate some energy or to restealth.
The plus side is that once we finally get the TBC talent revamp that things will look better. Right now our talent trees are playing off a 2 month old build while every other class go the newest revision. Once you get to level 63 and can combine Initiative with the Mutilate build you'll have 5 CP's 99% of the time after a cheapshot opener. Cheapshot 3 CP 75% of the time plus guaranteed Mutilate of 2 CP. If Cheapshot only gives 2 CP you still have a chance at getting 3 CP from Mutilate. Only ONE of your Mutilate attacks has to crit for seal fate to activate your extra CP. Throw in a kidney shot and you're going to have +19% damage on them till it wears off and most likely going to get a CP back (and possibly 25 energy) from Ruthless/Relentless. Like I said, it's crazy CP generation with still decent damage. It's not THE top damage build, Combat Daggers will still win but everyone knows that it sucks for the pvp game.
I'm pretty happy with being able to actually be a little more viable in pvp after using Combat Daggers for the past year.
If you're going for the long term, play the rogue. We will get better. If you're looking for instant gratification then play the Warlock. Either way, you've got almot 2 months to gear up with the almost giveaway PVP rewards. If you want tree spec examples let me know what you're looking to do and I can set one up for you.