Last night I dinged 80. Before this I didn't feel the paladin was terribly OP. That was until I recieved this spell.
Sacred Shield wrote:Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the paladin's chance to critically hit with Flash of Light by 50% for up to 6 seconds. They cannot gain this effect more than once every 6 sec. Lasts 30 seconds.
It is just so retardedly overpowered. No one stands a chance. It negates basically all damage. I no longer have to heal, ever. When I do heal it's because my other talent makes my quick heal instant cast and it crits every time. I have 25.66% chance to crit. 25.66 + 50 = 75.66% chance to crit. When the heals do crit they heal 60% of the heal over 12 seconds. It turns my 1.2k heal into a 2-3k heal + 200 every 3 seconds for 12.
They really need to fix this... and I'm playing a paladin.