by Ouchyfish » Fri Mar 03, 2006 7:53 am
By DAVID BAUDER, AP Television Writer
NEW YORK - Children's television is studded with violence, much of it darker and more realistic than when an anvil dropped on Wile E. Coyote's head, a watchdog group reported on Thursday.
The Parents Television Council analyzed 444 hours of kids' daytime programs last summer and detailed 2,794 violent incidents, even after sifting out "cartoony" moments like those involving the Road Runner. That's 6.3 incidents an hour — more than the PTC found in prime time aimed at adults during a 2002 study.
Programs like "Teen Titans" on the Cartoon Network and ABC Family Channel's "Mighty Morphin Power Rangers" often feature intense fights with swords, guns and lasers, the group said.
It detailed a scene on Fox's "Shaman King" where two characters have a lengthy sword fight. One character is knocked out by a blow to the head, and his opponent reaches into the chest of his screaming rival and pulls out his "soul," leaving him dead.
There's nothing wrong with fanciful, fantasy violence, said Brent Bozell, PTC founder. "I grew up with `Tom and Jerry' and I think I'm OK," he said.
"Popeye beat up Bluto and you cheered," he said. "That was perfectly fine. Now the protagonists will be caught in dark, powerful, oftentimes scary scenarios where there is hard violence."
Violent cartoons can increase children's anxiety, desensitize them or lead them to believe that violence is more prevalent — and acceptable — in real life than it really is, said Dr. Michael Rich, director of the Center of Media and Children's Health at Harvard University's medical school.
Children under age 8 are cognitively unable to distinguish between real and fantasy violence, he said. Rich studied reactions to the Sept. 11 terrorist attacks and found children much less upset than their parents, perhaps because they couldn't distinguish it from what they saw on TV regularly, said Rich, who endorsed the study.
"They will tell you it's only make-believe," he said. "The responses they have to it are exactly the same as the real-life information."
The PTC cited the Cartoon Network as having the most violent incidents. The watchdog group also criticized the ABC Family Channel while praising the Disney Channel as the least violent network; both are owned by the Walt Disney Co.
Fox and NBC, with more live-action children's shows, scored low on the violence meter.
The Cartoon Network, in a statement, said that "we are confident that our standards and practices policies ensure that the programming on our air is age-appropriate. All of our shows undergo several reviews throughout the production process to make sure they are suitable for their intended viewers."
The watchdog group also criticized networks for coarsening the dialogue with potty humor and mean-spirited name-calling. There's also been a trend toward mimicking movies in including double-entendres so shows will appeal to both children and adults, their report said.
Rich said he didn't expect critical reports like this to change the industry's habits. Only if parents become more aware and reject violent shows will the industry listen, he said.
"This should be the age of utter innocence for a child," Bozell said. "Hollywood should do anything within its power to protect that innocence."
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At the expense of beating an old dead horse, I'd like to repeat that video games are right up there. 25 years ago, I was playing games where a yellow circlular thing ate dots and was chased by blue ghosts. Sometimes I'd play a plumber trying to save a princess from some crazy ass throwing barrels at him. (Pardon the Sorina-esque moment there.)
Nowadays, kids learn how to carjack, stomp policemen's heads and chests into the ground, treat women like less-than-human, bodies being blown apart with almost real-life detail, etc..etc...etc...
Parents are ultimately responsible for their kids ending up fucked up or not, but these days it seems like parental responsibility has gone out the fuckin window.
I like my video games real, hell I know everyone does, but until they can find a way to get these folks educated about this, parents cannot be trusted with it. It needs to become as taboo as pornography and children. It needs to become illegal and considered contributing to the delinquency of a minor. Make the games real, do -not- put any restraints on the manufacturers/designers/etc, but for the love of God, put some accountability on parents.
What if I walked into the local porno shop where you were shopping, for instance, (in this example let's just say you were) and I informed the clerk that I was buying these steamy pornos for my 6, 8, or 10 year old child? Don't give me this "you can't tell me how to raise my kids" blah blah blah. I can so tell you when there's a better chance your little whackjob will become a menace to society stretching well beyond the confines of -your- household for letting them play/see this shit. Along the same lines, how can you tell a society that sex and children don't mix yet look the other way and completely ignore when parents let their children experience -this- shit? I ask you, which is honestly worse? I think kids would be better off watching pornography than this violent shit like "25 to life" or any of the "Grand Theft Autos". If they can police ones exposure to children, why on earth not the other and much worse one?
Like I have said before, I do not expect a bunch of college aged (or older yet act like they're still 18-24) video game enthusiasts to agree with me here. Maybe one person that even half-ass agrees will have the balls to open their mouths but I doubt it. =)
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