by Arlos » Mon Jan 31, 2005 5:34 pm
I'm on the fence about this one. From what Conquest is saying, the first night, they used a screwy combo of frost trap and hunter FD to split the named from its linked guards to fight it solo, and there was a LOS issue involved causing issues hitting back. That night they were told to not pull that way, and don't use LOS issues with boss mobs.
Fast forward to 2nd night. This time, they use a combination of a Rogue with Warlock Summon to pull the boss AND his 2 guards, just without clearing a bunch of trash mobs in the way, and they fought all 3 of them together, in a huge wide-open room with no LOS issues. The only way that fight was different was that the boss wasn't in his spawn room, and a bunch of trash was still up. When the boss was at 5%, he got despawned and a bunch of Conquest got suspended.
Now, I can see one of a few things here: 1) GMs meant the first warning as a genaral warning of "Only fight bosses in the rooms they spawn at, and only after clearing all the trash mobs in the area", and didn't care about the method, and Conquest took it as "Don't use hunter pulling, and don't block attacks with LOS", and didn't repeat the specific cases, but still didn't do it "As Intended" *OR* 2) Conquest is lying its ass off, in which case they'd have to be spectactularly stupid, as you'd have to KNOW 1 night after you got warned for doing screwy things, that you'd be watched to see if you did the same damn things, *OR* 3) GMs had their heads up their asses, saw a Boss away from where it spawned, saw other mobs up, and let loose the ban stick without doing any investigation into what was really going on.
Personally, I lean towards it being a combination of 1 and 3. All of this is especially disturbing to me, as you'd have to know how we did some of our pulls back in LOS, back when Tig was leader. VP, you never cleared more than 2-3 mobs worth of trash, and that only if it saw invis, dragons were pulled through fully spawned dungeons. NTOV, I lost count of how many times we pulled Vulak and killed him with most of the other dragons still up. All it took was knowing how the code for the summon-to-assist worked, and you could get all of the dragons coming to assist Vulak running to a spot that no one was at, and get Vulak solo to the raid, while the other dragons all went home when there was nothing to kill at the spot they'd been summoned to. So, I dunno. I can see Blizzard's point, but can also see Conquest's, in that they didn't do what they'd been specifically told not to, they just didn't do it "as intended".
-Arlos