by Keletarise » Tue Mar 01, 2005 11:55 am
Wow.....
Anyways, back to the subject at hand...
I have both a high level Warrior and have rolled what is still a low level Druid (for fun):
Addressing the hit point question: In WoW, 1 STA = 2 hit points + level modifier - PERIOD
So if a Mage invests in STA gear and a Warr does not, then the Mage will have more Hit points.
What Plate wearers (Warr/Pally) DO get is (physical) Damage Reduction. My Warr gets 46% when dual weilding or using the 2 hander, and 56% when tanking Sword/Shield. So if the Warr gets 2000 damage thrown at it, it will actually take either 1,080 or 880, depending on whether I'm killing or tanking. But the game is simply not set up so Warriors can do both at once - You must choose to be either a somewhat decent killer, or an excellent tank. Many/most PvE Warriors go for killing in the low~Mids, but respec to defense at higher levels when they realize that Warrior DPS simply does not scale up to the level needed to bring down high level beasts before being killed themselves. PvP is all about the most damage quickest - So expect to deal with full Arms/Fury builds almost exclusively.
Playing both the Druid and the Warr - There is NO WAY a Druid or a Shaman can out-tank a Warrior. Forget it. Not going to happen. A good player can make a big difference, but other classes just don't have then same Aggro control tools. In Druid's Bear form, I am a somewhat decent tank. But I have a LOT of Warrior experience and there is a LOT more to being a Warrior than simply walking over to stuff and whacking away. So my personal skill as a Warr translates over to Bear form - I know how/when to use the taunt (Growl). But a Bear is not a Warrior, and never will be. As far as the Bear-Form Rage generation issue - I haven't noticed one, but that's because Warriors have the same Rage generation problems and I'm just used to it now.
The druid's advantage as a tank is that they can shift out, heal, and go back to tanking. Warrs have to hope the group's healer is sharp, or drink a pot and hope that the one is enough. (Suggested new Warior Talent - "Drinking Problem" - Reduces Potion timer) But a Feral form simply will not equal a sword/shield Warr in damage reduction, though so far it appears to be reasonably close to a dual/2H config. Same as a Druid's cat form not being the equal of a dedicated Rogue. Though according to the WoW forums, Gizzard is working on scaling higher level Cat damage and may be adding a real finishing move. But it's sweet to have a char that can do a bit of everything - it's fun! That's why I rolled a Druid, anyways.
Also, even though Pallys are FAR more survivable, they have almost no tools for controlling aggro, except trying to hit something hard enough to get it's attention. This is VERY difficult when the group's Mage starts nuking and the Priest lets loose with some serious healing spells. I've seen spellcasters get WASTED because the the Pallys they were with could only whack away at the mobs. If there was a Warrior present: Taunt, Mocking Blow, Challenging Shout (AoE taunt) are all very effective tools at distracting mobs away from the ones who are actually killing them. Defensive Stance generates additional threat and talents can raise that even higher (up to 9%, which equals FIVE character levels when maxed). They work. I know how to use them, and because of that my dance card is full. Pallys are SWEET for soloing and PvP, and are incredibly hard to kill. Much moreso than a Warrior. But they just don't have the tools for controlling aggro that a Warr does.
Enough blathering on.... Hit points is hit points. Plate Wearers get Damage Reduction, not Hit points. Warrs advantage is in Aggro control, and most definitely NOT in killing or outright Survivability. Killing belongs to Mages, Warlocks, Rogues, and Hunters. Pallys are the most survivable and bring sweet buffs to the table. Druids and Shamen have some of the best buffs in the game, and can fill in the blank spots in almost any party depending on what's needed at the time.
My $2.00 (because I like to type...)
Kel