by Tikker » Thu Mar 10, 2005 3:27 pm
This is to Lyion
Some of the instances have difficult encounters when they're done at the appropriate lvls
Uldaman boss is challenging at lvl 40
Zul, the enounter where you get zerg'd at that pyramid is hard at the right lvl
SM isn't too bad, but it's really easy to wipe with just one asshat in the group
Encounters become infinately easier when you're a couple lvls higher than the intended level
Think back to EQ
think about how insane the Wizard mobs were in Guk at frenzy camp at lvl 40ish
If you didn't get them killed asap, you were all toast
think about how much easier they got post 50
it didn't matter so much if you killed them 1st, or 2nd, or whatever, you could get by just assisting, and not paying attention
that's exactly what the instances are like
when you're over lvl'd your margin of error goes WAAAAAAY up, and required skill goes WAAAAAAAAY down
We went to do a maraudon run the other night
We couldn't get a tank to come with us, cause we were all sub 50(he was shocked we'd go there before lvl 55!)
we 4 manned it, with a 48 shaman tanking (alternating with my pet)
we didn't kill the boss, but we cleared everything else, because we don't suck
I think we could have done it np, just adding any other person to bring it up to 5 man, but you know, we're tools for doing lvl appropriate content