How do the uber guilds handle group / raid loot?
Moderator: Dictators in Training
Ralf, the warlocks wanting rogue daggers don't even get a chance to get vetoed. Basically the raid leader says "Ok ____ Dagger dropped. Taxx, Gidan, then Ralf (all rogues) are up on DKP" Then we go down the list and say pass or take. If then none of us want it it's open to the next fitting class to spend dkp on.
Kizzy wrote:First of all, noone here is arguing, we are having a discussion. Secondly, if a dagger drops with int spirit, agility and stamina, and I have the most points, then why shouldn't I be able to bid on it? If a dagger drops with strength and agility and stamina, while it may be an upgrade in those departments, I should be looking for intelligence and spirit. Does that make sense?
I know what you mean, but you're missing the main thing
daggers have another stat: dps
i don't give a shit what any other stat on the dagger is, if it's high dps, it's a rogue weapon, until the rogues don't want it anymore
but to take a step back
if you're just tooling around in uldaman, or wherever in your lvl 40's, it's not that big of an issue
but when you start talking about best of slot items, for endgame, it's really kind of foolish to not put class precedence on certain items
perfect example
there's a neck or trinket thing that drops from Garr
it's a clicky, for 15 seconds, you add 175 damage to all magic spells
clearly owns for mages, and warlocks
but shit, hunter can use that
we have weaksauce AE, that this would kick ass for
there's no way a hunter should ever win that shit until every mage and warlock had one
despite the fact that it would also kick ass for a hunter
Tikker wrote:Oh, and ralf
You set up whatever dkp rules you want, that make sense for your guild
there is no real right or wrong way to do it, the key is to just be consistent, and try to be fair
Consistency is probably the biggest issue. You can make a case for whichever DKP systems strikes you as being the most fair. As long as people know what they're getting in to, they really have no right to bitch, thoguh that won't stop them.
We use dkp only for raids that require 30plus people...
with easy area's like spire strat etc its easy to farm and people got the items very quick. And too easy to manipulate points quickly since it doesnt take long to plow through them.
But because we are semi casual guild, we felt it was best to limit dkp to mc etc where its scheduled, and anyone could attend.
with easy area's like spire strat etc its easy to farm and people got the items very quick. And too easy to manipulate points quickly since it doesnt take long to plow through them.
But because we are semi casual guild, we felt it was best to limit dkp to mc etc where its scheduled, and anyone could attend.
I think some of my guild leadership hates eachother, but we use officer awarded loot. It works super good(except when priest loot up and goes on a 2 month hiatus of weekly clearings of MC and onyxia).
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Punch yourself!
Fagarctik/Arctik 60 shm/war on tzvz
Arnay-> 40 RP Warhammer
Arctik-> 70 Priest WoW
Belfior -> 65 SK EQ
Punch yourself!
Fagarctik/Arctik 60 shm/war on tzvz
Arnay-> 40 RP Warhammer
Arctik-> 70 Priest WoW
Belfior -> 65 SK EQ


