EQ2 Rise of Kunark
Moderator: Dictators in Training
EQ2 Rise of Kunark
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
- Lionking
- NT Veteran

- Posts: 1063
- Joined: Mon Aug 15, 2005 3:09 pm
- Location: In front of my TV watching football
Rise of Kunark interview with Scott Hartsman:
http://eq2.allakhazam.com/db/guides.html?guide=986
http://eq2.allakhazam.com/db/guides.html?guide=986
Scott: Sure, absolutely. Rise of Kunark signifies a big direction we wanted to take the EverQuest 2 franchise next. After coming out with Echoes of Faydwer and realizing how much people loved seeing things that were very familiar to them, but still had a new take and how much fun, bluntly, we had making it. We decided to do the same type of thing for the next expansion and so naturally once we made up our minds there, Kunark was the natural place to go.
So, some of the big things that you'll be seeing are... Obviously with our last expansion we did not do a level increase, this time we will be. Kunark is a very very very dangerous land and as such people are going to need to be able to gear up a little bit and level up and spend some time learning the place before they are able to come in and just decimate everything. We've got a brand new race and a new starting area.
The Sarnaks are making their return. The beloved race from the original Kunark. Epic weapons will be coming back. Epics are one of the things we've kind of put off doing until we had a huge chunk of time to do them right. In a game like EQ2, you've got 24 classes, ya know that's a whole lot of quests and a whole lot of art and a whole lot of stuff that's gotta get done. So with the dev cycle we have behind Kunark we're pretty confident that we can get them in and make it fun for both group and raid folks.
Beyond that we're mostly going to be focused on the quality of content and the interesting environments and the things that you'll be fighting while you're there. So, that's Kunark in a nutshell pretty much...
- Fairys`Tear
- NT Aviak

- Posts: 20
- Joined: Tue Mar 09, 2004 2:20 pm
- Location: Ont, Canada
Harrison wrote:EQ2 is a lot of fun, it's just an issue if you don't have friends your level to play with.
The game has done a complete 180 since release. Absolutely GREAT MMO. There is plenty to do for casual players and plenty to do for the die hard fans. I've been having a lot of fun since EoF release. Anyone want to look me up on Antonia Bayle, can find me on Notte (necro), or Ombra (swashy) or Riffs (dirge).
Kalec Brotherwolfe - Retired Hierophant of EQ
I betrayed my troub to dirge and I couldn't be happier. Dirge <3
Inside each person lives two wolves. One is loyal, kind, respectful, humble and open to the mystery of life. The other is greedy, jealous, hateful, afraid and blind to the wonders of life. They are in battle for your spirit. The one who wins is the one you feed.
There's at least one PVP server plus a PVP test server.
The game is extremely casual friendly. You don't have to invest a lot of time in it to have fun with it.
The game is extremely casual friendly. You don't have to invest a lot of time in it to have fun with it.
Inside each person lives two wolves. One is loyal, kind, respectful, humble and open to the mystery of life. The other is greedy, jealous, hateful, afraid and blind to the wonders of life. They are in battle for your spirit. The one who wins is the one you feed.
Well every class can solo, but some much better than others. Plus the amount of quests available is staggering. Join a casual guild with plenty of stable of members, and do turn ins to NPC's to build guild status. This gives you discounts with vendors and opens up items to buy. Tons of Heritage quests which put you on searches for legendary items from EQ1, such as Dwarven Work Boots etc....
Trust me that there is far more to do for the casual player in EQ2 than there is in WoW.
Trust me that there is far more to do for the casual player in EQ2 than there is in WoW.
Kalec Brotherwolfe - Retired Hierophant of EQ





