Back into Shards of Dalaya

Everquest 1 & 2 Discussions

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Postby KaiineTN » Sat Aug 11, 2007 12:56 am

My characters are Darm and Sarm.

One of the cool things about SoD is that you get the same amount of xp per kill in a 6 man group as you do if you killed the same thing with 2 people. It encourages grouping a lot. I suggest boxing some type of healing class just because it makes things faster. It's easy to lose patience when you're new and can't find any other low leveled folks to group with. Also, hit up Qeynos (Newport) sewers at level 2 or so. Good xp down there! Around 6 or 8ish, head towards Blackburrow and have at it.

You can freely bind in cities and a lot of the noobish zones by typing /cmd bind, and you don't need to go loot your corpse when you die. You respawn with all your gear, but you will have an experience debt.

By the way, I have EQ fully patched, all expansions, so that doesn't matter. Just patch up EQ and expansions then use the SoD patcher over it and all should be fine.
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Postby LostCause » Sat Aug 11, 2007 4:27 pm

So is this fucking thing legitally like EQ ???
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Postby Harrison » Sat Aug 11, 2007 4:30 pm

Like, yes...
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Postby LostCause » Sat Aug 11, 2007 4:36 pm

hey hey no need for the sarcasm..
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Postby Harrison » Sat Aug 11, 2007 4:41 pm

I meant that in no sarcastic way (I know I am like that IRL, but that wasn't one of those moments)
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Postby LostCause » Sat Aug 11, 2007 5:08 pm

hehe just kidding around, so hows life dude ? I just caught the Warped Tour some of it was actually pretty sick
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Postby Harrison » Sat Aug 11, 2007 5:17 pm

In before the PM picture...

Life's fine, it's the same old shit.

I moved to N.B., new house we bought in the middle of niggerville.
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Postby Tacks » Sat Aug 11, 2007 6:08 pm

Ok how the hell do I open up the options menu? I forget all this.
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Postby Yamori » Sat Aug 11, 2007 6:45 pm

Tacks wrote:Ok how the hell do I open up the options menu? I forget all this.



in game options - Alt + O

out of game options I just looked for an exe file in the EQ folder that was something like "everquestoptions.exe
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Postby Harrison » Sat Aug 11, 2007 6:45 pm

alt-o
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Postby Tacks » Sat Aug 11, 2007 11:07 pm

Thanks
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Postby KaiineTN » Sun Aug 12, 2007 12:27 am

Alt W shows the whole option bar if you want to get all your windows straight and such. I usually play in /viewport 0 0 1280 800, with /chatfontsize 5, etc... Easy to forget little commands like that.
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Postby Yamori » Mon Aug 13, 2007 12:20 pm

Is anyone else gonna be doing this? I got a bst/druid combo to 11 but I don't think I'll bother doing more if it's just gonna be more soloing.
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Postby Tacks » Mon Aug 13, 2007 12:24 pm

I level so fucking slow. I need a noob quest guide or someone who knows where to go for quests. I think I got to level 3 and said fuck it.
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Postby KaiineTN » Mon Aug 13, 2007 1:43 pm

Personally I think the Newport (Qeynos) area is best for leveling up a new toon. Your class trainers usually give noob quests too for armor and such. There's a named guard at the entrance to the city that asks for no drop crap off rats and beetles and other crap. Try hitting up the Sewers to farm up the drops, I think the guard will take 10 or 20 of each of the things he asks for.

Around 6 or so you can probably head over towards Blackburrow. Hit me up in game and I'll see if I can buy you a decent tradeskill made weapon or something to help you get going.
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Postby Tacks » Mon Aug 13, 2007 1:45 pm

I messed around in the sewers a bit and got that no drop stuff but had no clue where to go with it. Guess I'll look for that dude. Is he on the Ro side or the hills side?
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Postby Harrison » Mon Aug 13, 2007 2:02 pm

Hills side, north np
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Postby Reynaldo » Mon Aug 13, 2007 2:48 pm

Out of curiosity, what would be the draw to playing this game instead of EQ besides it obviously being free instead of subscription?
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Postby Harrison » Mon Aug 13, 2007 3:31 pm

It's better in almost every conceivable way.

Quest design, specializations, things like paladins enable entire group cleansing blows (3X damage) to undead, etc.

Stats do different, but similar things past their cap of 255 (can be raised with an AA and from that point on they do different things than they did pre-255)

Zones constantly being added, tweaked, and improved.

ACTIVE GMs, imagine that shit.
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Postby KaiineTN » Mon Aug 13, 2007 4:00 pm

http://www.angrygamer.net/sodwiki/index ... e=Leveling Might give you some leveling ideas, but there are tons more options than what's in there.

I've had 65 toons for years, but I haven't played them in a long time. I'm getting back into raiding again and the encounters are awesome. Very well thought out and well done considering the technology/game engine they're using. Raid content is designed for 18 characters. Raids can't be larger than that. Currently there are about 9 "tiers" of raid content, and my guild is on tier 6 or 7 I think.

There are a few drawbacks to SoD. Because the server is reverse engineered, there are minor glitches and such. For example, every so often there's what people call a "pl bug," and what happens is you get constant packet loss and need to either camp out or /q and come back in. It usually happens once every hour and a half or so, but it doesn't slow things down much. Really, the biggest drawback will be your unfamiliarity with content/zone connections, but look on the bright side, you get to explore all over again! Some things are the same, sure... But a lot is different.

There's a lot of storyline to it too. It's really awesome when Kaezulians invade and take over zones. There's a worldwide emote announcing it, and you either defend the zone by killing all the invaders in X amount of time, or the zone is taken by them. If the zone is taken, the adjacent zones get invaded. They can even take over big cities and such until people band together and fight them off. You need to clear them all out of a taken zone for the zone to be liberated and go back to normal. There's also some pretty decent raid loot from it.

I'm trying to think of what else I can say about it. All the classes are more or less the same as in original EQ, but there are some twists. For example, Wizards can get critical blasts at level 1 (2x damage), and with AA's, they can get ultimate blasts (4x damage) and very rarely, primal blasts (8x damage). Primals can hit like, 25,000 dmg+, but trust me they are rare. Likewise, clerics get the chance to critical heal at level 1.

There aren't really disciplines in SoD. Instead, there are battle stances. Every class gets normal, aggressive, and defensive battle stances. Warriors and other melee classes get class specific ones. For example, my warrior has a vindicator's stance that enhances mitigation. He also has a stance that increases avoidance that only small races get (he's a Dwarf). Stances for aggro, even a fun little "final stand" stance that reduces all melee damage taken to 1 and decreases my hit points to 1 on exhaustion (it drains your stamina fast). If you play a melee, type "/s list" in game and it'll show you a list of stances, what they do, and what levels you can begin using them.

GM's also throw together little silly events occasionally too, and sometimes big not-so-silly ones. One of the silly ones was a level 1 gnome race across Eastern and Western Plaguelands (E and W commonlands, in SoD populated by level 45+ kos mobs). The winner of that won the title "the Swift" for their main character. I got third place and won a Teddy Bear with a right clicky "Hug" effect. Woot?
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Postby LostCause » Tue Aug 14, 2007 9:12 am

What do you mean by packet loss??? like inventory ? and that kinda sucks that you have to log out every half hour or a hour for that matter....but I guess Imma have to deal with it because this sounds like it is EQ Pre Luclin =D
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Postby Tacks » Tue Aug 14, 2007 9:48 am

packet loss meaning you will lag out in-game
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Postby The Kizzy » Tue Aug 14, 2007 10:07 am

I'm installing now, since it takes a few hours, I have errands to run. I'm on vacation this week, so I'll give it a try, I'll be a cleric with some variation of Silvestra
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Postby Tacks » Tue Aug 14, 2007 10:19 am

i quit
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Postby The Kizzy » Tue Aug 14, 2007 10:21 am

boohoo. I could always start a character whose name you have no idea, start up a friendship with you and turn it into a total dramafest if you like.
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