by Arlos » Thu Nov 05, 2009 3:24 pm
I dunno, I can't think of much at all that we took that long to kill in EQ, really, at least stuff that wasn't completely broken, like the original version of Rathe Council. Original Trakanon maybe, but that was in large part because the server had hardware issues, and would crash every time we did the fight. AOW, certainly, but I already mentioned him. None of the VP dragons on their own took us more than a couple weeks, not even Phara Dar. Vyemm was the hardest thing in NTOV, and he didn't slow us down that much. Hm, maybe Rallos Zek took us that long, but as I recall, that was less due to the encounter difficulty than packs of people acting like retards.
A couple things to keep in mind too, when you make those assessments. One is as Tikker said, we're all FAR more experienced in MMOs now than we were then. We know a lot more about how boss encounters work, how to coordinate 25+ people at once, etc. Also, strats are vastly more open now. Back then, you didn't have people saying ANYTHING about strats, much less posting how-to's to youtube. I guarantee you if there was as much strat reveal then as there is now, you would have a very different memory about beating some encounters and your accomplishment thereby.
Lastly, coding has gotten far better now, and the games are much less exploitable. No modern MMO is going to let you completely break intended encounter design by doing things like we did, with pulling mini-Aten through the ceiling downstairs into the 1st floor Goo room. Nor will they let you get a world first ventani kill by levitating over lava and hiding under a bridge, like Conquest did.
Oh, and Vonk, I must disagree with you, at least a bit. Yes, gear is a vital factor, but I have seen well geared tanks who can't hold aggro near as well as someone with vastly inferior gear, and I have known healers I would trust to keep me alive were they in nothing but greens over others I know in all raid epics. There is still room for skill, if there's not quite as dramatic ways to show it as there used to be. And yes, believe me, I truly miss doing insane pulls and splits as a monk. You have no idea how many hours I spent in places like the revamped Paw, learning how to feign split things. I wouldn't claim to be the best raid puller who was in LOS, I can think of at least a few who were as good or better, but I never met anyone who could feign split as well. Unfortunately, that was sometimes a downside for raids, as it would take too long, and piss the enchanters off. heh. So, yes, you do have something of a point, but I think you're overlooking some things too.
-Arlos