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Posted: Tue Aug 01, 2006 5:50 pm
by Donnel
BTW, taht's not what my UI looks like, I was logged into my second computer at the time and havn't updated the UI files there in like 5 months.

Posted: Wed Aug 02, 2006 7:09 am
by Naethyn
Your comparing a crossbow (one of the highest delay ranged weapons) with what? I don't see the delay on the 16 bow.

Posted: Wed Aug 02, 2006 8:22 am
by Donnel
It doesn't matter all bows for aimed shot are normalized at 2.8.

Posted: Wed Aug 02, 2006 8:29 am
by Naethyn
Can you please link a reference for that.

Posted: Wed Aug 02, 2006 8:31 am
by Naethyn
I found a forum stating the change with a 2.8 standard. Not sure what to think about it.

Posted: Wed Aug 02, 2006 8:51 am
by Gidan
They did it because their were slow crossbows that while were sub par to some of the new ranged wep's were being used simply for the higher crits due to slow speed. It makes sence, basicly it was the same change that was made to how things like Sinister Strike dmg was determined with different weps.

Posted: Wed Aug 02, 2006 9:06 am
by Naethyn
I see what you mean. One of the major issues the hunter class faces is burst damage. In pvp burst damage is everything.