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The truth behind Vanguard
Posted: Wed May 17, 2006 8:38 am
by Lyion
<img src="http://namelesstavern.com/album_pic.php?pic_id=1282">
Posted: Wed May 17, 2006 9:10 am
by Tikker
it's funny, because it's probably true
Posted: Wed May 17, 2006 9:15 am
by Reverie
[font=Times New Roman, serif]Indeed it is.[/font]
Posted: Wed May 17, 2006 9:51 am
by Menlaan
I'm guessing it was a combination of things. Brad has specifically denied that the rumors about MSFT forcing Vanguard to be exclusively on Vista are true through. Same goes for XBox360 pressure.
It is a funny comic though.
Menlaan
Posted: Wed May 17, 2006 10:29 am
by Captain Insano
this game is going to blow.
Posted: Wed May 17, 2006 10:32 am
by Zanchief
captain_insano wrote:this game is going to blow.
Posted: Wed May 17, 2006 10:52 am
by Tikker
I'm going to go back and check it out once they hit open/stress test beta
i went back and checked out the EQ beta, and the game was night and day different from phase2 to release
Posted: Wed May 17, 2006 11:01 am
by Lyion
I'm going to nab a June CGM and check it out, since it includes Vanguard Beta.,
Posted: Wed May 17, 2006 11:09 am
by Tikker
slick, didn't know that
Posted: Wed May 17, 2006 1:05 pm
by Naethyn
Microsoft invests a lot of money into vanguard.
"Something" happens and microsoft pulls out.
Soe sees a product abandoned after it's almost done in development.
They pay the final deployment costs.
If the project flies they gain lots for little spent.
If the project flops they dont lose a huge investment.
Posted: Wed May 17, 2006 1:50 pm
by Rotj
lols @ cartoon
i'm gonna wait till it comes out before i do anything with it..for some reason i think it'd be pretty good, just a gut feeling.. but then again i thought that of EQ2 in beta too :|
Posted: Wed May 17, 2006 2:41 pm
by Arlos
After speaking to my contact recently, I have the actual story, and it's not quite so dramatic.
I can't go into too much detail, but lets just say that issues relating to time-in-development were involved, so Brad went looking for a white knight.
-Arlos
Posted: Wed May 17, 2006 3:18 pm
by Durothil Skyreaver
I found it rather interesting that there is a xbox file folder in the Vanguard folder though...
Posted: Wed May 17, 2006 9:35 pm
by Lionking
LOL, a no-win situation. They might have ditched Microsoft to get away from having to support XBox360, but maybe Sony forces them to support PS3 down the road?
Brad has become the filling in an evil oreo cookie.

Posted: Wed May 17, 2006 9:40 pm
by Tae-Bo
captain_insano wrote:this game is going to blow.
Posted: Wed May 17, 2006 11:09 pm
by dammuzis
SOE likes to screw up everything... i really liked eq2 up to the first expansion
Posted: Wed May 17, 2006 11:40 pm
by Captain Insano
this game is going to make Matrix Online look like the second coming of MMO-jesus.
Posted: Thu May 18, 2006 12:41 am
by Harrison
captain_insano wrote:this game is going to make Matrix Online look like the second coming of MMO-jesus.
I think you mean Matrix Online will make this game look like the second coming of MMO-Jesus.
Posted: Thu May 18, 2006 2:47 am
by Jay
D. Duck wrote:captain_insano wrote:this game is going to blow.
Posted: Thu May 18, 2006 1:34 pm
by Muglack
arlos wrote:After speaking to my contact recently, I have the actual story, and it's not quite so dramatic.
I can't go into too much detail, but lets just say that issues relating to time-in-development were involved, so Brad went looking for a white knight.
-Arlos
I tihnk th conversation went something like this:
Microsoft Rep: You're taking to long. We're losing money by the minute. We need you to finish Alpha and rush beta so we can hit shelves and recoop our costs.
Vanguard Rep: Our product isn't nearly complete. We need more time if you actually want us to release a game people will want to play.
Microsoft Rep: What gave you the impression we wanted you to release a game people want to play. You seem to have forgotten the Asheron's Call games. We're projecting first week sales to recover a large portion of our initial costs, and then we can string people along with the promises of patches and fixes until we start turning a profit.
Vanguard Rep: You want us to release a sub-par product so that you can start recovering your investment even though the game itself is almost completely unplayable?
Microsoft Rep: I feel like I'm repeating myself, but you seem to have forgot the Asheron's Call games yet again. As far as we're concerned we need you to release the PC version to recover our costs, then once we get the 360 version launched (only because we were unable to work out a viable multiplayer function in Oblivion) we will let the PC version burn itself out due to a lack of support.
Vanguard Rep: ....... how much do you want for your half of our product?