So I'm in the LOTRonline beta...(SPOILERS)
Posted: Wed Aug 09, 2006 3:53 pm
And so far I'm enjoying it. Has a Titan Quest feel to it as far as graphics go. Pretty polished although the character models are lacking a tad. Each race does things that will remind you of the LOTR world. Dwarves give this crazy ass laugh when taking on more than one mob. Very Gimli'ish. The elves look like elves and so forth.
The combat is similar to Titan Quest unless you go into first person. Then it feels more EQ'ish. The first person feels a lot more comfortable than first person in WoW. The UI is much like WoW, with a few add-ins that people commonly use in WoW. Quest window resembles monkey-quest add on etc..
Pretty cool story going so far. You start off with the prison break ala EQ with you a ranger and two hobbits. The hobbits are named Brandybrook and Baggins. You are soon visited by a Nazgul (which looked awesome btw) and it takes you into the playing world. Lots of quest that give a much better storyline to follow than WoW or EQ does at low levels. In fact it peaks when you go into an instanced zone to save the starting town. After that you enter the big world (farther zones open up and most are lvl 6 plus). This is where I am at now.
Classes. Fighters, Champions, Hunters (they are everywhere) and the one I am playing Lore Master. The Lore Master has animal pets much like a beastlord/hunter from WoW. They also get enchanter like mez spells. and shammie like dots. Pretty fun class so far.
My pc is as follows:
AMD 4200+dual core
Asus A8N-SLI Premium mobo
Nvidia 7600GT x 2 running in SLI
Creative X-Fi Soundcard
2gb of Corsair XMS TwinX DDR 400
OS:Windows XP Pro/Media Addition
This system is running the game in 1280x1024 with all settings maxed. Game runs smooth as silk. Graphics far exceed what I expected after looking at the video's. In /ooc people are stating the game is running smooth with much less of a system.
The gameworld really has a LOTR feel to it. Rolling hills with torn buildings and ancient shrines. Big use of bloom effect also. The story is taking place much later after the LOTR trilogy. In fact, the storyline so far is a Nazgul searching after the Baggins/Brandybrook hobbits for info of an ancient tool. The Baggins hobbit keeps referring to crazy story told by dead and gone "mad" Baggins and swears he has no knowledge of what they seek.
With Turbine's track record with MMO's I am still skeptical. I'll have to see further into the world to see if it keeps sinking you in. They have taken a lot of WoW and EQ features (much like all upcoming MMO's) and used them pretty well. Their biggest accomplishment will be making the game feel unique. We will have to see how all this plays out....
The combat is similar to Titan Quest unless you go into first person. Then it feels more EQ'ish. The first person feels a lot more comfortable than first person in WoW. The UI is much like WoW, with a few add-ins that people commonly use in WoW. Quest window resembles monkey-quest add on etc..
Pretty cool story going so far. You start off with the prison break ala EQ with you a ranger and two hobbits. The hobbits are named Brandybrook and Baggins. You are soon visited by a Nazgul (which looked awesome btw) and it takes you into the playing world. Lots of quest that give a much better storyline to follow than WoW or EQ does at low levels. In fact it peaks when you go into an instanced zone to save the starting town. After that you enter the big world (farther zones open up and most are lvl 6 plus). This is where I am at now.
Classes. Fighters, Champions, Hunters (they are everywhere) and the one I am playing Lore Master. The Lore Master has animal pets much like a beastlord/hunter from WoW. They also get enchanter like mez spells. and shammie like dots. Pretty fun class so far.
My pc is as follows:
AMD 4200+dual core
Asus A8N-SLI Premium mobo
Nvidia 7600GT x 2 running in SLI
Creative X-Fi Soundcard
2gb of Corsair XMS TwinX DDR 400
OS:Windows XP Pro/Media Addition
This system is running the game in 1280x1024 with all settings maxed. Game runs smooth as silk. Graphics far exceed what I expected after looking at the video's. In /ooc people are stating the game is running smooth with much less of a system.
The gameworld really has a LOTR feel to it. Rolling hills with torn buildings and ancient shrines. Big use of bloom effect also. The story is taking place much later after the LOTR trilogy. In fact, the storyline so far is a Nazgul searching after the Baggins/Brandybrook hobbits for info of an ancient tool. The Baggins hobbit keeps referring to crazy story told by dead and gone "mad" Baggins and swears he has no knowledge of what they seek.
With Turbine's track record with MMO's I am still skeptical. I'll have to see further into the world to see if it keeps sinking you in. They have taken a lot of WoW and EQ features (much like all upcoming MMO's) and used them pretty well. Their biggest accomplishment will be making the game feel unique. We will have to see how all this plays out....