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Sins of a Solar Empire

Posted: Wed Mar 12, 2008 1:18 pm
by Naethyn
http://pc.ign.com/articles/852/852735p1.html

Woot another RTS to play around with.

Re: Sins of a Solar Empire

Posted: Wed Mar 12, 2008 1:24 pm
by Tikker
DUro and I have been playing it for a while now

takes a long time to beat a map, but in general it's a lot of fun

micromanagement is minimal

Re: Sins of a Solar Empire

Posted: Wed Mar 12, 2008 4:11 pm
by Durothil Skyreaver
I also discovered that if you piss off the computer played factions enough they will band together to wipe you out.

Re: Sins of a Solar Empire

Posted: Wed Mar 12, 2008 4:19 pm
by Tikker
haha

I haven't seen that yet

we were playing the other night, duro and I on one team, against 2 other teams of 2

all 4 of the cpu guys kept sending me bribes to turn my back on duro and wtfpwn him (and they were doing the same with him to wtfpwn me)

Re: Sins of a Solar Empire

Posted: Sun Mar 16, 2008 5:29 pm
by Drem
repost

how do i get ahold of you tikker? i played this a lot single player but i kind of hate it because the computers are absurd. just like any RTS yunno, they can do everything at once. so while i'm wasting time trying to figure out what i wanna build someplace, the computer can do that and build its army and explore and rape me and send the pirates at me

i only played on hard tho so i dunno... but i'm jonesin to play it multiplayer

Re: Sins of a Solar Empire

Posted: Thu Mar 20, 2008 3:16 pm
by Naethyn
http://arstechnica.com/news.ars/post/20 ... rates.html

Wow.

Finally a developer that "gets it"

Hats off.

Re: Sins of a Solar Empire

Posted: Sat Mar 22, 2008 2:51 pm
by Tikker
sounds like they're rebalancing the siege frigates.

Re: Sins of a Solar Empire

Posted: Sat Mar 22, 2008 7:22 pm
by Durothil Skyreaver
They need to. It's to damned easy to form up fleets of them and jump from planet to planet destroying all the colonies. There is no real defense. I would rather they put in some anti-siege defense though.

Re: Sins of a Solar Empire

Posted: Sat Mar 22, 2008 9:34 pm
by Tikker
well
in theory the planetary shields should be the counter, but it's just not an even counter

Re: Sins of a Solar Empire

Posted: Mon Mar 31, 2008 12:02 pm
by Naethyn
Been having a lot of fun with this game. My buddy and I have done a few single star 2v2 games. Us vs the comp.

I've found that Tec LRM's pretty much own all. Flaks for any fighters who dare come. All in all the game doesn't seem very deep, but I do like how situational the research trees are.

We should get a 2v2 NT hamachi game going!

Re: Sins of a Solar Empire

Posted: Mon Mar 31, 2008 3:45 pm
by Tikker
the LRM are cool for true

but when you come down to it, it's really all about the capitol ships