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Rome
Posted: Wed Sep 22, 2004 8:19 pm
by Thon
total war should be hitting store shelves tomorrow. looks like i'll be flunking out this semester
Posted: Thu Sep 23, 2004 6:19 am
by Lyion
We must war, you socialist bastard.
I completely loved the demo, and was addicted to TW. I'll be nabbing this.
This is not good.. I went from no games to several good ones at once...
Posted: Thu Sep 23, 2004 8:15 am
by Project DARC
picking this sucker up tonight.
nice knowing you folks.
Posted: Thu Sep 23, 2004 4:37 pm
by Thon
awesome so far, the new campaign map is far better than the old.
aside from that, probably the coolest addition i've come across is the retraining tab. now you have a new seperate que for retraining, that doesn't have a limit to the # it can do in one turn(that i've seen). and you can continue to train new units at the same time.
Posted: Thu Sep 23, 2004 6:37 pm
by DESX
I need to buy the game the demo was the shit.
Posted: Fri Sep 24, 2004 11:11 am
by Project DARC
wargasm after wargasm after wargasm... urrrrrrrr rso good.
Posted: Sat Sep 25, 2004 8:48 am
by Thon
the battles are still bewildering to me, not so much the turbo-speed, but just how decisive they are. had 1000+ of my men vs 1000+ gauls, only 1 man of theirs survived. a battle like that in medieval i would probably have been lucky to kill 300. although with captures the total men they'd lose would have been much higher depending on how much cavalry i had. but just about always a good portion of the enemy would escape to pester me for a few turns
it would have been cool to be able to either enslave or ransom captured troops, especially in the early game to boost your cities pop or get some needed income
Posted: Mon Sep 27, 2004 8:52 am
by Harrison
50% or so, cant wait until it's done.
Any multiplayer?
Posted: Tue Sep 28, 2004 11:17 am
by Kabakaba
i have been playing this game non stop since i bought it this game is badass i cant get enough of it i havent tryed the multiplayer yet so i will let you know Fin.
Posted: Tue Sep 28, 2004 12:31 pm
by Thon
i finally hit the marius reforms, so time for real legions. it seems to arrive the turn you finish building an imperial palace(size 24,000 city's governer's building)
Posted: Tue Sep 28, 2004 10:31 pm
by Thon
try this thread for some cool files to mod rome. they slow down the kill rate considerably, to 1/2, 1/3, or 1/10, so the battles are far more managable and last longer. no more infantry destroying each other within 20 seconds.
and
this file which lets you turn off the battle timer.
Posted: Wed Sep 29, 2004 9:57 am
by dammuzis
wow thanks for the links thon
games like this is why i dont play real time strategy
fuck resource management and zerg rushing in its tiny asshole!!!!
Posted: Wed Sep 29, 2004 11:20 am
by Harrison
RTS games are amazing, but I cant deal with micro management. It distracts me from my real strategies.
They need to make an AI to micro manage, make the AI character one of your advisor's or some shit.
Posted: Wed Sep 29, 2004 12:40 pm
by Zanchief
So you like RTS' as long as you don’t have to do anything?
You must be very talented.
Maybe you can get a macro to just play for you.
Or you can just watch someone else play, probably someone who doesnt suck.
Posted: Wed Sep 29, 2004 2:37 pm
by Harrison
No I hate taking care of the menial not-fun bullshit that large RTS/war simulation games have.
Starcraft/Warcraft is all easy micro management, I'm talking about large-scale shit like Caesar line of games (theyre old but the micro management was tedious, battles purely made up for it)
Posted: Mon Oct 04, 2004 6:23 am
by Tacks
Posted: Tue Oct 05, 2004 11:42 pm
by Harrison
Thank God this game has automanage for the cities.
Having 10+ cities and having to fuck with taxes, recruitment, and building is way too fucking much.
Posted: Wed Oct 06, 2004 5:30 am
by Thon
please don't ever compare a Total War game to starcraft/warcraft, or any other RTS
