Guild/Player mentality VS EQ

More drama than an episode of Buffy

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Postby Stabfase » Fri Mar 04, 2005 1:42 am

Ugzugz wrote:Frost shock and a Flame DOT takes care of the rogues, normally. Can't vanish and can't run fast enough.



wrong, a smart rogue can vanish between dots and stun/sap whatever to get away
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Postby Harrison » Fri Mar 04, 2005 8:31 am

Inbetween dots?

By then you're dead.
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Postby Tacks » Fri Mar 04, 2005 8:39 am

Like I said, you guys have been fighting noobs.

Stab has beat level 60's at level 45. I'm not going to say anything about myself other than read the server board.
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Postby Harrison » Fri Mar 04, 2005 8:58 am

If a level 45 beat me 1on1 I'd quit WoW.
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Postby Tikker » Fri Mar 04, 2005 9:10 am

the huge numbers of lvl 60 n00bs is incredible


Me and a guild rogue (he's 49 i'm 48 atm) killed 3 lvl 60's the other night

they had a hunter, who didn't have a pet, and just stood still trying to autoshot my PET to death

they had a shadow priest who thought he could just n00k us down, and a paladin

it took 30 mins to kill the paladin, but they all died
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Postby Lyion » Fri Mar 04, 2005 10:01 am

It requires zero skill to level in WOW. All it takes is free time.

WOWs biggest threat to the game is the people who play it, IMO. That, and trying to have a game that caters to both PVE and PVP with the balance pain
What saves a man is to take a step. Then another step.
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Postby Tacks » Fri Mar 04, 2005 10:06 am

Even if half the playerbase were to quit today, they'd still be making profit, I don't think theres anything to worry about.
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