Tikker wrote:Treehorn wrote:
Aside from Scatter, Aimed, Hawk Eye, Mortal and Lethal, the rest of the Marks talents are underwhelming (at best). You could leave the rest of the tree and only be out ~10dps.
you really don't have a clue do you
You're kidding, right?
Here is what is there to improve your DPS that isn't included in the aforementioned...
Improved Mark- 5 talent points for a 15% increase to the atk it provides. That's a whopping extra 16.5 atk using Mark rank 4. How many atk per 1dps again? 30-something, isn't it?
Improved Arcane- How is reducing the cooldown on what is probably the most mana innefficient damage spell in the game from 6sec to 5sec helping you in a meaningful way? Do you even
use arcane shot (aside from maybe if you need something while you're on the move)? It's 190 mana for 183 damage- 1 extra roud of autoshot does more damage, and costs no mana. Arcane, even with Efficiency is still like 8% of my mana pool to cast once.
Improved Serpent- After 5 ranks, provides another 10% to Serpent sting, so, after 15 seconds, rank 8 Serp will do an additional 49 damage. Are you shitting me? This is a tier 4 talent costing 5 points for an extra 49 points of damage at max rank ffs.
Ranged Weapon Spec.- A tier 6 talent which, after 5 ranks, grants an extra 5% to ranged damage. Sadly, this is the most useful of the lot. At least this one scales with your weapons, unlike Serp and Arcane, which are set values.
What else is there, Improved Scorpid? Who even uses Scorpid, much less gives a shit about the mob's hp being reduced by ~200 points? Again, that's one autoshot for me with a Willey's Howitzer and store-bought shot. A tier 6 talent, costing 3 points... Sign me up.
Barrage... Ok, barrage is pretty weak too, but at least the extra 10% to damage (at 2 ranks) applies to Multi-shot, which is about the only shot worth using for the mana it costs since it actually
applies 132 damage (with 2 ranks spent) to weapon damage, instead of just being a set amount of damage like Arcane.
Efficiency is alright for a first-tier talent. The 10% off mana for shots and stings it grants after 5 ranks is better than nothing.
You take Marks for (Efficiency is a granted- not saying Imp. Concuss. is terrible, I find it handy, but it's not helping your DPS like Effic.) Aimed, Lethal, Mortal, maybe Barrage, Scatter, Hawk eye, and possibly round it out with TA- the rest is filler, but it's pretty subpar as filler goes.
Sure, lots of classes have subpar filler talents (hell, Paladins have like two entire talent trees that are almost completely useless, Druids have their Feral tree ;P, etc.), but as the range-specialized talent tree for a range-specialized class these are shit.
Marks tree didn't get a good looking over, and it's obvious. They probably just assumed it was fine because that's what everyone takes now, and never considered they never took anything else because it's the only viable option give the current state of the other two options.
TA buff is only a token change, and doesn't cut it for the Marks tree being re-evaluated.