Doing Highhold Keep Missions for the next 4 hours
Moderator: Dictators in Training
Doing Highhold Keep Missions for the next 4 hours
If anyones interested, I'm in HHK as Rkana. Sick, sick exp.
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
Someone explain to me this MM thing. I've been putting off trying them because they sound super lame but the EXP seems pretty decent.
questions I have.
1) Do you have to form a group before you start the mission?
2) How long do they take?
3) Is there a chance of failure? What happens if you die?
4) Are they hard?
questions I have.
1) Do you have to form a group before you start the mission?
2) How long do they take?
3) Is there a chance of failure? What happens if you die?
4) Are they hard?
1) Do you have to form a group before you start the mission?
- yes, groups were forming really quickly during the exp x 2 weekend
2) How long do they take?
-HHK takes about 20-30 minutes, but you cannot do another one until 45 minutes has elapsed from the time that you started the mission (you can log in another char and do one though)
3) Is there a chance of failure? What happens if you die?
If you die, you respawn back at the beginning, no exp loss for your main character. If you fail, you get zero exp or loot, but you don't lose anything.
4) Are they hard?
The HHK mission is incredibly easy. 25 minutes worth of killing for 4.5 yellows of exp at level 66-69.
- yes, groups were forming really quickly during the exp x 2 weekend
2) How long do they take?
-HHK takes about 20-30 minutes, but you cannot do another one until 45 minutes has elapsed from the time that you started the mission (you can log in another char and do one though)
3) Is there a chance of failure? What happens if you die?
If you die, you respawn back at the beginning, no exp loss for your main character. If you fail, you get zero exp or loot, but you don't lose anything.
4) Are they hard?
The HHK mission is incredibly easy. 25 minutes worth of killing for 4.5 yellows of exp at level 66-69.
Run into mission, if you are a guard, delete your sword and shield. If you are a cleric, hotkey Group Temp and 2 heals.
Then move into HHK and kill 40 Goblins. Talk to the Captain. Free the prisoners, kill the Goblin overlord.
Zone out, wait until your timer is up and rinse and repeat.
At 54, 4 missions levelled me this weekend. At 66, 6 missions levelled me.
Even after the 1/2 exp weekend is over, I'm staying there until my Rogue + Beastlord are both 70, and possibly around 100 AA.
Then move into HHK and kill 40 Goblins. Talk to the Captain. Free the prisoners, kill the Goblin overlord.
Zone out, wait until your timer is up and rinse and repeat.
At 54, 4 missions levelled me this weekend. At 66, 6 missions levelled me.
Even after the 1/2 exp weekend is over, I'm staying there until my Rogue + Beastlord are both 70, and possibly around 100 AA.
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
the bad side of it is that you aren't actually playing your character.... so you aren't getting any new skills, spells, or loot (other than the sleeves/shoulders that can drop off the boss).... it's also boring after grinding out 4 levels and 12 AAs I was already tired of it. I would like to try some of the other missions though, especially the Nagafen one.





