by Lyion » Sun Aug 27, 2006 1:52 pm
Blizzard is raising levels, adding tougher bosses, and already uses Mudflation (See Tier 1, 2, 3, etc armor). This is great for the kiddies who were babies when EQ came out in 99, and also didn't experience UO but I think most of the gamer world will get more and more migratory than we were in the past. The hardcore people who play will latch on to something, and WOW is the uberd00d game of the week, but that's neither here nor there.
Sure, Blizzard is making a ton of coin, essentially since all of Korea and half of Asia play WOW, and they are sitting at near double SOE's North American gamer count. However, I firmly believe MMOs have a life cycle and turnover accelerates in most cases. Especially a game like WOW.
I personally would just like to see new things, and think the industry will move towards faster lifecycles for MMOs. Especially as the PS3 and 360 become more mainstream.
What saves a man is to take a step. Then another step.
– C. S. Lewis