That's what I am. Level 39 now. I won't go into WSG unless it was in the latter part of the level block, like 18-19, 28-29, 38-39, etc. I still get stunned like there's no tomorrow, and EVERY SINGLE GODFORSAKEN Monday night, there are NEVER any free action pots available in the AH. Now I'm gonna have to start working on my Alchemy skeelz.
“The more I study science the more I believe in God.” -- Albert Einstein
Hemo is a shit pve build, if your a raiding rogue swords are the way to go hands down, I consistantly out dps all of our other rogues who are dagger speced and I'm only using 1 main hand sword and a dagger off hand, once I get the extra sword off hand for more extra attacks I'll bump my dps a bit higher yet. Mace all in all isn't really all that good, the stun effects don't offer extra damage in any form just a off chance to stun, while great in pvp pretty worthless in pve. Hell fist is better than mace.
Mace all in all isn't really all that good, the stun effects don't offer extra damage in any form just a off chance to stun, while great in pvp pretty worthless in pve. Hell fist is better than mace.
It's the exact same as swords minus the extra attack via sword spec, so I wouldn't say it's worthless. Especially not for a human with +5 mace and +5 sword racial.
Mace all in all isn't really all that good, the stun effects don't offer extra damage in any form just a off chance to stun, while great in pvp pretty worthless in pve. Hell fist is better than mace.
It's the exact same as swords minus the extra attack via sword spec, so I wouldn't say it's worthless. Especially not for a human with +5 mace and +5 sword racial.
Not to mention boss mobs that are stunable.
Raymond S. Kraft wrote:The history of the world is the history of civilizational clashes, cultural clashes. All wars are about ideas, ideas about what society and civilization should be like, and the most determined always win.
Those who are willing to be the most ruthless always win. The pacifists always lose, because the anti-pacifists kill them.
Compaired to sword it is worthless in pve. There is 0 chance for extra damage done vie a mace. Swords give you extra attack on 5% chance Daggers 5% crit Fist 5% crit both. If you are a pve raiding rogue maces are worthless comapired to swords (even for humans w/ thier +5 native ability) Maces have much shittier itemizaton the stats on the ones that are out their suck balls too. Again if your pvp speced yeah they arn't bad. But any pve rogue I ever see w/ a mace main hand I'll laugh at for being a stupid fucker.
Narrock get the flag, stay close to a wall and if a melee gets on you use a macro to break your travel form, warstomp and go back into travel form. If there is a caster one of the best things is a tidal charm some lvl 30ish trinket from arathi highlands. Right click and your target is stunned for 3 seconds, awesome for interupting a caster. I also suggest buying Green Whelp Armor, has a chance when hit by melee to put the person to sleep for 10 seconds.
Susvain wrote:Narrock get the flag, stay close to a wall and if a melee gets on you use a macro to break your travel form, warstomp and go back into travel form. If there is a caster one of the best things is a tidal charm some lvl 30ish trinket from arathi highlands. Right click and your target is stunned for 3 seconds, awesome for interupting a caster. I also suggest buying Green Whelp Armor, has a chance when hit by melee to put the person to sleep for 10 seconds.
Great suggestions, thanks. I just dinged 41, so it's gonna be a while before I go PvP'ing in WSG. I forgot about warstomp lol. And I'm definitely going to look into that trinket.
“The more I study science the more I believe in God.” -- Albert Einstein