Fury...

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Lyion
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Fury...

Post by Lyion »

Hadn't heard much about this, but it looks interesting:

http://www.tentonhammer.com/index.php?m ... y&ceid=550

Micajah: While I’ve had the occasion to see the game in action, how would you explain the gameplay of Fury to someone who hasn’t even heard of the game? What sort of game would you compare Fury to and how will Fury surpass the typical PvP standards?

Tony: Fury blends the fast paced action of an FPS with the combat style of an RPG. We then mix in earning loot, rewards and advancement through PvP battles so there really are no “boring bits” needed in order to achieve your ultimate objective. Adam (our Lead designer) describes Fury as, “WoW Battlegrounds and Guild Wars on speed with a bit of Unreal Tournament and Battlefield 2 thrown in for spice.”

Ultimately, Fury is 100% focused on PvP, so we don’t need to make any of the compromises that PVE-PVP hybrid games are forced to make.

Micajah: From what I could see, Auran has two distinct sides: the MMO/strategic side which focuses on combining the best ability sets to make an efficient PvP combatant and the actual arena PvP side, where quick thinking and fast action will rule the day. Do you think that blending these two areas will cause typical MMO players to shy away from Fury? What about the twitch gamers…will they be able to adapt to the MMO side of things?

Tony: We believe that many MMO gamers are looking for something new. They’ve killed their 7 millionth Giant Purple Boar and they’re looking for new challenges. The gameplay aspects of multi-player FPS have stood the test of time and this is why we’ve incorporated these aspects in to Fury. There are an awful lot of people who are happy running around killing the other guys and trying to prove their superior skills. We feel that with Fury, many of them will be MMO’ers and many will be FPS’ers. In our play tests to date, we haven’t noticed one type of player having a real advantage, so perhaps we’ve found the perfect mix.
What saves a man is to take a step. Then another step.
C. S. Lewis
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