Gee, I wonder how much of the EQ codebase is in Vanguard
Moderator: Dictators in Training
Gee, I wonder how much of the EQ codebase is in Vanguard
Top 10 to fix bugs:
1. Group disconnect
2. Falling through the world
3. Player housing performance
4. Harvestable corpses getting stuck animating
5. Cull distance issues causing mobs to pop in too close
6. Client hitching
7. Client memory leaks
8. Ranged physical attacks having wrong timing with damage numbers
9. Rough player character movement (when you are watching other players)
10. DoTs not giving kill credit
1. Group disconnect
2. Falling through the world
3. Player housing performance
4. Harvestable corpses getting stuck animating
5. Cull distance issues causing mobs to pop in too close
6. Client hitching
7. Client memory leaks
8. Ranged physical attacks having wrong timing with damage numbers
9. Rough player character movement (when you are watching other players)
10. DoTs not giving kill credit
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
Well, to be fair, falling through the world hasn't been a real problem in WOW since early Alpha. For a while back then though, if you went up a hill wrong, oops, there you went.
I can't remember too many of the rest being issues, maybe corpses being in odd poses, plus some disconnect issues, that's about it.
-Arlos
I can't remember too many of the rest being issues, maybe corpses being in odd poses, plus some disconnect issues, that's about it.
-Arlos





