Moderator: Dictators in Training
Maeya wrote:Durotan is also a EST day 1 server, however I can tell you *not* to transfer there. They opened up free transfers on our server when we were overpopulated, and now it's crippled the server. Progression is slow. I think we *finally* had an alliance guild or two break into Mt. Hyjal. Horde:Alliance ratio is something stupid like 1:6, not that it matters so much for BG anymore w/ X-server queues, but still.
Arlos wrote:There used to be inter-server competition on mobs back in EQ too, even though each server was effectively its own instance. There's nothing wrong with having a certain amount of pride of being in a guild that is able to figure out and kill new encounters faster than other guilds.
Having your life revolve around it is another thing entirely, but comparing progression speed is understandable.
-Arlos
Adivina wrote:We are the most bipolar acting community, bunch of manics with the mood swings on here.
Tikker wrote:I don't understand why people care about progression races in WoW
everything is instanced, so just go at your own pace, and enjoy it
Arlos wrote:There used to be inter-server competition on mobs back in EQ too, even though each server was effectively its own instance. There's nothing wrong with having a certain amount of pride of being in a guild that is able to figure out and kill new encounters faster than other guilds.
Having your life revolve around it is another thing entirely, but comparing progression speed is understandable.
Harrison wrote:Competition in EQ was more legitimate.
With instancing, it's just a faggoty wannabe competition.
leah wrote:i am forever grateful to my gym teacher for drilling that skill into me during drivers' ed
leah wrote:isn't the only difference the length? i feel like it would take too long to smoke something that long, ha.
brinstar wrote:Tikker wrote:I don't understand why people care about progression races in WoW
everything is instanced, so just go at your own pace, and enjoy it
agreed. our ally guild on whisperwind can't scrape together the numbers to do 25man content, though we've been clearing KZ every week for months. we get new people, they stick around a while, then the more tenured members get bored with lack of progress and move on. if everyone that left to find a guild further along in the progression had stayed instead, we'd BE there already. as it is, we're locked in a cycle of constantly gearing up recruits and it kinda sucks. our peak so far is getting gruul to 1% health. haven't tried magtheridon or SSC/TK at all.
while i'm making this post, i guess i'll go ahead and say that if any of you want a semi-casual raiding guild on a CST server we could probably use all the help we can get
Lyion wrote:Arlos wrote:There used to be inter-server competition on mobs back in EQ too, even though each server was effectively its own instance. There's nothing wrong with having a certain amount of pride of being in a guild that is able to figure out and kill new encounters faster than other guilds.
Having your life revolve around it is another thing entirely, but comparing progression speed is understandable.
Especially when one has a batphone or Brad Mcquaid himself in ones guild.
Competition in MMOs is, was, and has always been idiotic. Again, it's solely an Epeen thing.
leah wrote:i am forever grateful to my gym teacher for drilling that skill into me during drivers' ed
leah wrote:isn't the only difference the length? i feel like it would take too long to smoke something that long, ha.
Reynaldo wrote:Makes me sick actually to think how much RL time I wasted checking spawns and sitting at boss spawn points to "claim the spawn" and pray to get 30 people there before guild_002 did sitting on the other side of the room.
Sithos wrote:I'd rather see the next "big MMO" to have no classes at all. Just skill trees. .
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