Torchlight
Moderator: Dictators in Training
Torchlight
Played the demo this week and it's pretty cool.
It seems a bit thin but might be worth the 15$ download. Has anyone played the full version yet?
It seems a bit thin but might be worth the 15$ download. Has anyone played the full version yet?
Re: Torchlight
Haven't even heard of it
what is it
what is it
Re: Torchlight
It's a diablo clone. A lot of the designers for Diablo started their own company and are planning an MMO. This game is pretty much a single player version of that game. It's $10 on steam right now if I'm not mistaken.
It's a cool little budget title if you like dungeon crawlers.
It's a cool little budget title if you like dungeon crawlers.
Re: Torchlight
I love it... one of 10 games I'm trying to play right now =). HUGE ripoff of Diablo, but that's one of my favorite series so it's nbd.
Gaazy wrote:Now vonk on the other hand, is one of the most self absorbed know it alls in my memory of this site. Ive always thought so, and I still cant understand why in gods name he is here
Re: Torchlight
Yep, I love it too.
Re: Torchlight
this launched on XBLA recently. great to have a game like this on a console. makes me wanna find diablo 1 psx
Re: Torchlight
Can you play online with the Xbox version? That was one of the things that annoyed me about the PC version.
Re: Torchlight
no, and i almost didn't buy it because of that but it's turning out to be a good single player game. doesn't make any sense to me why there isn't some kind of co-op and pvp considering diablo creator involvement etc
Re: Torchlight
It's "meh". Multiplayer would have made it fun. Looking forward to Dungeon Siege III.
Re: Torchlight
i'm scared about dungeon siege 3. fuckin Squenix and Obsidian at the helm...
Re: Torchlight
I'm just hoping it's at least somewhat as fun as the original. I had a blast with that game. Crank up the difficulty on it and it was a great dungeon crawl disguised as a clicky loot fest.
Re: Torchlight
they're so good. i still play DS2 
Re: Torchlight
Tossica wrote:I'm just hoping it's at least somewhat as fun as the original. I had a blast with that game. Crank up the difficulty on it and it was a great dungeon crawl disguised as a clicky loot fest.
The beauty of DS was in it's co-op too. I played so many games with 2 or 3 friends. I loved that.
At it's core DS like Torchlight is just a Diablo clone, though. I bought Torchlight when it was a few bucks on Steam, and have to admit I wasn't really impressed. The graphics weren't great, the interface was simple, and, and the graphics and movement sucked. I'm more of a Bioware/Black Isle fan than a Diablo one, though.
Just..meh.
I need to read up on the next Elder Scrolls game. I'm surprised they haven't went the MMO route.
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
Re: Torchlight
they did, and you'll find that otu when you read up on them
they have another division doing MMOs. bethesda will always make single player games according to them
i'm not a fan of bioware. baldur's gate 1 and 2 were some of my favorite games ever made. but like... KOTOR? jade empire? dragon age? can't even play those. they're just so effing boring. like reading a book/playing a movie, same game every time you play it
the thing that always sold me on diablo and all of its clones is randomly generated levels and the obscene amounts of loot. nothing tops that for me
they have another division doing MMOs. bethesda will always make single player games according to them
i'm not a fan of bioware. baldur's gate 1 and 2 were some of my favorite games ever made. but like... KOTOR? jade empire? dragon age? can't even play those. they're just so effing boring. like reading a book/playing a movie, same game every time you play it
the thing that always sold me on diablo and all of its clones is randomly generated levels and the obscene amounts of loot. nothing tops that for me
Re: Torchlight
Ever play Dwarf Fortress? I still have that on my Linux box.
I really liked KOTOR & Dragon Age, so I guess a lot of it is personal taste. Dragon Age 2, not so much as it was consolized IMHO.
I loved the atmosphere of Diablo more than anything, but the game itself was repetitive and rote to me after a while.
Oblivion remains on my desktop and I still fire it up occasionally via free downloadable content.
I love the social aspect and raids of MMOs, but it irks me that single player games have 100 times the depth and added dynamic content. MMOs now are all standardized with set classes, loots, min/max idiots, and the same design. I despise dailies. I hate faction grinding. I want fresh group combat, and changing scenery. Those only come every expansion pack, and often times are cat n pasted zones and quests with a new faction name and tier of equipment.
I loved the concept of Neverwinter Nights and the ability to create content and host a mini server. I just think the graphics and limits of the AD&D ruleset hampered it from being great.
Someone needs to take the EMU server idea and package and sell something with the scripting tools built in so that someone creative like Tossica can make a server for a small group that changes and has content and story, and with classes built for fun and not balanced for massive PVP or to ensure the DPS is equitable across the board.
I really liked KOTOR & Dragon Age, so I guess a lot of it is personal taste. Dragon Age 2, not so much as it was consolized IMHO.
I loved the atmosphere of Diablo more than anything, but the game itself was repetitive and rote to me after a while.
Oblivion remains on my desktop and I still fire it up occasionally via free downloadable content.
I love the social aspect and raids of MMOs, but it irks me that single player games have 100 times the depth and added dynamic content. MMOs now are all standardized with set classes, loots, min/max idiots, and the same design. I despise dailies. I hate faction grinding. I want fresh group combat, and changing scenery. Those only come every expansion pack, and often times are cat n pasted zones and quests with a new faction name and tier of equipment.
I loved the concept of Neverwinter Nights and the ability to create content and host a mini server. I just think the graphics and limits of the AD&D ruleset hampered it from being great.
Someone needs to take the EMU server idea and package and sell something with the scripting tools built in so that someone creative like Tossica can make a server for a small group that changes and has content and story, and with classes built for fun and not balanced for massive PVP or to ensure the DPS is equitable across the board.
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
Re: Torchlight
Lyion wrote:
Someone needs to take the EMU server idea and package and sell something with the scripting tools built in so that someone creative like Tossica can make a server for a small group that changes and has content and story, and with classes built for fun and not balanced for massive PVP or to ensure the DPS is equitable across the board.
you would have liked the UO emulators then
there's still some shit from UO that no one else has ever gotten close to getting right
player housing and tradeskills
fucking boats
did I mention you can have a castle with 3 floors?
as dated looking as it is, and the mechanics are pretty goofy, it can be a hilariously awesome game
Re: Torchlight
Lyion wrote:Ever play Dwarf Fortress? I still have that on my Linux box.
I really liked KOTOR & Dragon Age, so I guess a lot of it is personal taste. Dragon Age 2, not so much as it was consolized IMHO.
I loved the atmosphere of Diablo more than anything, but the game itself was repetitive and rote to me after a while.
Oblivion remains on my desktop and I still fire it up occasionally via free downloadable content.
I love the social aspect and raids of MMOs, but it irks me that single player games have 100 times the depth and added dynamic content. MMOs now are all standardized with set classes, loots, min/max idiots, and the same design. I despise dailies. I hate faction grinding. I want fresh group combat, and changing scenery. Those only come every expansion pack, and often times are cat n pasted zones and quests with a new faction name and tier of equipment.
I loved the concept of Neverwinter Nights and the ability to create content and host a mini server. I just think the graphics and limits of the AD&D ruleset hampered it from being great.
Someone needs to take the EMU server idea and package and sell something with the scripting tools built in so that someone creative like Tossica can make a server for a small group that changes and has content and story, and with classes built for fun and not balanced for massive PVP or to ensure the DPS is equitable across the board.
dwarf fortress is amazing
oblivion i'm finally playing but i'm on a 360 so no mods /cry
it's a lot bigger than i first thought and there's quite a bit to do but i feel like combat is still mostly boring and there's only one freakin landscape: trees. or trees with snow
and they took levitate out, which was a requirement in morrowind. that sucks
Re: Torchlight
I loved Ultima in my pre EQ days. I'm not sure I have the patience to check out an Ultima emu server, though. I have been playing some Minecraft, though, which is pretty slick. Oi Vey is it ugly, though, and blocky.
Oblivion combat does leave a lot to be desired, but it was decent back in 2004. I'm really not a huge fan of ISO games, even though I'll play them.
I'm actually holding out hope SW:TOR is decent and has an old school Black Isle feel to it. I really, really, really hope it isn't as big a WOW clone as I'm afraid it'll be.
Oblivion combat does leave a lot to be desired, but it was decent back in 2004. I'm really not a huge fan of ISO games, even though I'll play them.
I'm actually holding out hope SW:TOR is decent and has an old school Black Isle feel to it. I really, really, really hope it isn't as big a WOW clone as I'm afraid it'll be.
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis





