New Progression server in the works
Moderator: Dictators in Training
New Progression server in the works
Not sure on release date but it's coming.
I logged in to Vulak again for the first time in a few years and started up a new toon. It seems like there are two distinct paths you can take. One of them is the "easy button" where you go through Crescent Reach and level up super fast, rarely die, etc. The other is to just start in the old school zones. This provides a welcome challenge and has removed a lot of the really frustrating crap that made trying to be a casual player impossible back in the day. I only got a couple of hours in to it last night but Everquest is still King, IMO. People complain about being able to create instant lvl 85 toons, free overpowered armor, etc but really, the game seems to be what you make it. They still have a hard path in place if you choose to take it.
I enjoyed my few hours and look forward to getting some more time in when the new progression opens up. If anyone else wants to play, let's get a plan together. I can do like one night a week. Old school content with new features and engine. Fun!
I logged in to Vulak again for the first time in a few years and started up a new toon. It seems like there are two distinct paths you can take. One of them is the "easy button" where you go through Crescent Reach and level up super fast, rarely die, etc. The other is to just start in the old school zones. This provides a welcome challenge and has removed a lot of the really frustrating crap that made trying to be a casual player impossible back in the day. I only got a couple of hours in to it last night but Everquest is still King, IMO. People complain about being able to create instant lvl 85 toons, free overpowered armor, etc but really, the game seems to be what you make it. They still have a hard path in place if you choose to take it.
I enjoyed my few hours and look forward to getting some more time in when the new progression opens up. If anyone else wants to play, let's get a plan together. I can do like one night a week. Old school content with new features and engine. Fun!
Re: New Progression server in the works
Crescent Reach isn't that much easier than other zones to be honest. It's just a bit ore streamlined as far as quests and things go. More mobs and quicker spawn times to support more players, and there is an exp bonus in those zones (at least there were when I was playing a few years ago). We had a lot of fun, but some of the streamlines did annoy me. Its just a bit annoying getting past how the game is homogenized near the end. Everyone has the same gear stats are very similar.
It's fun crushing old zones though. I'd farm HS with Zanchief and get gear that would sell pretty good in the bazaar. People still pay a lot for Erud Masks.
I don't think I'd be able to play on a new progression server right now, but I'd like to.
It's fun crushing old zones though. I'd farm HS with Zanchief and get gear that would sell pretty good in the bazaar. People still pay a lot for Erud Masks.
I don't think I'd be able to play on a new progression server right now, but I'd like to.
Re: New Progression server in the works
Quest rewards through Crescent trivialize all of the old world content. Plus you can level up to 50 without leaving your backyard.
Re: New Progression server in the works
just play p99 if all you want is old content? why bother with progression servers
Re: New Progression server in the works
Drem wrote:just play p99 if all you want is old content? why bother with progression servers
I want old content but with some of the newer game engine put in. It's a nice balance between old school and new.
Re: New Progression server in the works
you mean like shadows and post processing or something else? the p99 engine looks about the same as the current one. it has shadows, but not post processing
i just resubbed to eqlive last night. playing any other mmo eventually makes that happen.
i have a 91 on FV and erollisi if anybody wants to fuck around
i just resubbed to eqlive last night. playing any other mmo eventually makes that happen.
i have a 91 on FV and erollisi if anybody wants to fuck around
Re: New Progression server in the works
More that they've taken out some of the REALLY tedious things that make it very difficult to be a casual player on the progression servers. I want old world content with some of the features of the newer expansions. I am actually having a blast right now going through old world content with my healer bot. As much as I thought I'd hate mercs, it's really fun and challenging to take on dungeons solo.
Actually, what I'd really like is a server that comes up with OG, Kunark and Velious content but the level cap is 50 for some period of time. No new content ever and people are welcome to attempt the higher level content with their armies of lvl 50 zerglings. No Luclin, no PoK, no Planes of Power, etc. Just the original trilogy with a time period between level cap increases.
Actually, what I'd really like is a server that comes up with OG, Kunark and Velious content but the level cap is 50 for some period of time. No new content ever and people are welcome to attempt the higher level content with their armies of lvl 50 zerglings. No Luclin, no PoK, no Planes of Power, etc. Just the original trilogy with a time period between level cap increases.
Re: New Progression server in the works
Tossica wrote:Actually, what I'd really like is a server that comes up with OG, Kunark and Velious content but the level cap is 50 for some period of time. No new content ever and people are welcome to attempt the higher level content with their armies of lvl 50 zerglings. No Luclin, no PoK, no Planes of Power, etc. Just the original trilogy with a time period between level cap increases.
This is actually a really good idea. It would make leveling up easier as people would have access to a bunch of extra zones for mobs while the big crunch of people come into the game. Plus it would add a huge challenge to those people who know the game inside and out and are just ready to steamroll all the noobs. They might be trying the harder stuff. Could be really interesting. I'd raise the cap to 55 after a year or so and go from there.
- 10sun
- NT Drunkard

- Posts: 9861
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Re: New Progression server in the works
I patched up a couple days ago.
I'm debating on re-upping.
FV as well; fuck The Nameless.
I'm debating on re-upping.
FV as well; fuck The Nameless.
Re: New Progression server in the works
Too bad it's not going to happen. That would be pretty much my ideal server.
Re: New Progression server in the works
Tossica wrote:Too bad it's not going to happen. That would be pretty much my ideal server.
How wild would OS and HS be as raid zones? How far could people get? That would be fun.
Re: New Progression server in the works
10sun wrote:I patched up a couple days ago.
I'm debating on re-upping.
FV as well; fuck The Nameless.
Weird, I just re subbed. I got that ranger almost to 92. Gonna transfer Drem soon but the damn name's taken
Anyways, we should hit some 16th anniversary content sometime
Except I'm going to Texas for a week in 18 hours
Re: New Progression server in the works
Zanchief wrote:Tossica wrote:Too bad it's not going to happen. That would be pretty much my ideal server.
How wild would OS and HS be as raid zones? How far could people get? That would be fun.
Wonder if anyone could equal LOS's record of getting through Plane of Sky with the L50 level cap in place. (Horse island, IIRC) Alternately, assuming the aggro AI for mobs is still the "charmed mobs generate zero aggo" nerf they did halfway through real Velious because of how we did the Avatar of War, I am curious as to whether anyone would be able to down him without any of the Luclin content, like no one but us and FOH did.
Re: New Progression server in the works
The Sky thing was done in P99, I'm pretty sure.
Re: New Progression server in the works
Some things to note about beating an emulated sky:
Knowing every fucking little detail about it ahead of time.(biggest thing, IMO)
Adjusted combat tables, damages were/are off, some mobs weren't properly quadding/tripling or whatever at the time(a lot of patching has gone back and fixed this)
I think we can all agree it was a much greater accomplishment doing it for real than on P99 for many reasons.
Knowing every fucking little detail about it ahead of time.(biggest thing, IMO)
Adjusted combat tables, damages were/are off, some mobs weren't properly quadding/tripling or whatever at the time(a lot of patching has gone back and fixed this)
I think we can all agree it was a much greater accomplishment doing it for real than on P99 for many reasons.
How do you like this spoiler, motherfucker? -Lyion
Re: New Progression server in the works
Arlos wrote:Zanchief wrote:Tossica wrote:Too bad it's not going to happen. That would be pretty much my ideal server.
How wild would OS and HS be as raid zones? How far could people get? That would be fun.
Wonder if anyone could equal LOS's record of getting through Plane of Sky with the L50 level cap in place. (Horse island, IIRC) Alternately, assuming the aggro AI for mobs is still the "charmed mobs generate zero aggo" nerf they did halfway through real Velious because of how we did the Avatar of War, I am curious as to whether anyone would be able to down him without any of the Luclin content, like no one but us and FOH did.
If anyone knows anyone that still has any influence at Daybreak or whatever they are called now, should get this lvl 50 capped, OG, Kunark, Velious server rolling ASAP!
Re: New Progression server in the works
Leveled my first toon to 50 since 2001. Sure is easier these days.
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Bloodberri
- NT Aviak

- Posts: 34
- Joined: Mon Aug 02, 2004 12:54 am
Re: New Progression server in the works
Hello strangers, anyone else playing on Lockjaw? So far i've seen Garg and Tork, not sure if they still play, Ravox and Buddaboo.
Re: New Progression server in the works
Some day I'll get time to play again.
Re: New Progression server in the works
They need to release Kunark and leave the level cap at 50 so the hardcores can keep busy beating their head against the wall. I might play then.
Right now the game is full of 6 boxing mages that grief named mobs. Doesn't seem fun to me.
Right now the game is full of 6 boxing mages that grief named mobs. Doesn't seem fun to me.
Re: New Progression server in the works
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Last edited by Tikker on Fri Aug 07, 2015 1:09 pm, edited 1 time in total.
Re: New Progression server in the works
people would eventually find a way
Re: New Progression server in the works
Tikker wrote:you couldn't do kunark at 50
so much of a the spell success was based on levels, imo, it'd be impossible to beat the dragons
All that matters is they would try. You want the ultimate challenge? That would be it.




