Need more for the NT Fantasy Football League
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Need more for the NT Fantasy Football League
We've only got 6 people in there so far, we NEED more! So sign up, you slackers!
Yahoo sports
NT Football (ID# 179069)
Password .....vonksucks
Join now, or I'll be forced to post a 25 paragraph long diatribe about the ethics of nihilism or something! Don't push me! I'll do it!
Join already!
-Arlos
Yahoo sports
NT Football (ID# 179069)
Password .....vonksucks
Join now, or I'll be forced to post a 25 paragraph long diatribe about the ethics of nihilism or something! Don't push me! I'll do it!
Join already!
-Arlos
go here: http://football.fantasysports.yahoo.com/f1
and follow the various options to join a league, and when it gives you the option to join an existing league, put in the information I put in my first post.
-Arlos
and follow the various options to join a league, and when it gives you the option to join an existing league, put in the information I put in my first post.
-Arlos
OK, basically consider if everyone in the NFL (at least on offense, not counting the OL) were removed from their current team and put into a big draft pool. QBs, RBs, TEs, WRs. Defensive Units were placed in there in their entirety.
At some point before the season starts, we will have a draft, and each one of us will pick players from the pool of all NFL players in order to make our own teams. You will need at least 1 QB, 1 TE, 2 RBs, 3 WRs, 1 K and 1 defensive unit, plus up to 6 reserves, to fill in should someone get injured or have a bye on a given week.
Now, when the actual games happen, the players you pick will play in the RL games. Depending on how they do, their performance will earn your team points. For example, for a QB, for every 50 yards of passing they get, you will earn 1 point. For every TD, 6 points, etc. For RBs, every 20 yards they get gets you 1 point, etc. For every FG, your kicker earns you 3 points, for every PAT he kicks, you get 1, and so on. For defenses, you get points for sacks, interceptions, TDs, fumble recoveries, safeties, etc.
Now, every week 2 owners are matched against each other. Once ALL of the games for that week are completed, the total number of points you've earned from all of your players is added up, and whichever owner's team earned him the most points wins. At the end of week 14, the 4 teams with the top win/loss records make it to the "playoffs", with the ultimate winner being determined in week 16.
During the season people can trade as they see fit, but they're subject to approval by other owners should someone try and trade Peyton Manning for some 4th string WR, say. When you draft players, you need to take into account everything they give you. A RB that runs for 2000 yards but only gets you 5 TDs would be worth less than an RB that ran for 500 yards but got 20 TDs. RBs that both run and catch are particularly prized, as they get points for everything they do: running yards, receiving yards, 2-point catches, TD catches, TD runs, etc. There's no penalty points either, so you don't lose anything if your QB throws 50 INTs as long as he gets you yards and TDs.
-Arlos
At some point before the season starts, we will have a draft, and each one of us will pick players from the pool of all NFL players in order to make our own teams. You will need at least 1 QB, 1 TE, 2 RBs, 3 WRs, 1 K and 1 defensive unit, plus up to 6 reserves, to fill in should someone get injured or have a bye on a given week.
Now, when the actual games happen, the players you pick will play in the RL games. Depending on how they do, their performance will earn your team points. For example, for a QB, for every 50 yards of passing they get, you will earn 1 point. For every TD, 6 points, etc. For RBs, every 20 yards they get gets you 1 point, etc. For every FG, your kicker earns you 3 points, for every PAT he kicks, you get 1, and so on. For defenses, you get points for sacks, interceptions, TDs, fumble recoveries, safeties, etc.
Now, every week 2 owners are matched against each other. Once ALL of the games for that week are completed, the total number of points you've earned from all of your players is added up, and whichever owner's team earned him the most points wins. At the end of week 14, the 4 teams with the top win/loss records make it to the "playoffs", with the ultimate winner being determined in week 16.
During the season people can trade as they see fit, but they're subject to approval by other owners should someone try and trade Peyton Manning for some 4th string WR, say. When you draft players, you need to take into account everything they give you. A RB that runs for 2000 yards but only gets you 5 TDs would be worth less than an RB that ran for 500 yards but got 20 TDs. RBs that both run and catch are particularly prized, as they get points for everything they do: running yards, receiving yards, 2-point catches, TD catches, TD runs, etc. There's no penalty points either, so you don't lose anything if your QB throws 50 INTs as long as he gets you yards and TDs.
-Arlos
Hey can I suggest a change to the scoring? I think 10 yds rushing should equal 1 point and the same for receiving, instead of 20 yds = 1 point.
You are going to have kickers outscoring RBs and WRs quite often.
Maybe even lower it for passing yards per point. 50 seems too high.
You are going to have kickers outscoring RBs and WRs quite often.
Maybe even lower it for passing yards per point. 50 seems too high.
Last edited by Griever on Mon Jul 24, 2006 10:36 pm, edited 2 times in total.








