For the EQ geniuses ONLY
Moderator: Dictators in Training
8 clerics and 1 warrior he'll never die irl LOLZ
(some of these groups really suck
examples: no slow or a way to nullify attacks
.................no fucking healer, get real
.................some of these groups are no DC pet = fucked)
the totally solid 6 man would be tank, puller, healer, slower, DPS, DPS
so if you wanted a completely solid 4 man take the two DPS off
if you want a DPS group get a bunch of time equipped fags and jack off into an empty tuna can
this shit is still about how good each player is, not what class they are
PS - i'd love to watch a 6 mage group get mega owned for having no way to heal or slow (can they even target other people's pet with 1200 point heal that takes 7 seconds?), better hope they all have a second pet on hold
(some of these groups really suck
examples: no slow or a way to nullify attacks
.................no fucking healer, get real
.................some of these groups are no DC pet = fucked)
the totally solid 6 man would be tank, puller, healer, slower, DPS, DPS
so if you wanted a completely solid 4 man take the two DPS off
if you want a DPS group get a bunch of time equipped fags and jack off into an empty tuna can
this shit is still about how good each player is, not what class they are
PS - i'd love to watch a 6 mage group get mega owned for having no way to heal or slow (can they even target other people's pet with 1200 point heal that takes 7 seconds?), better hope they all have a second pet on hold
Last edited by Drunnken on Wed Apr 21, 2004 11:30 am, edited 3 times in total.
brinstar wrote:Drunnken wrote:the totally solid 6 man would be tank, puller, healer, slower, DPS, DPS
so if you wanted a completely solid 4 man take the two DPS off
right, and you can boil it down even further:
tank/puller = sk
healer/slower = shm
A good Beastlord can tank and slow.
I'd argue a Beast/Cleric > SK/Warrior by far.
A LOT more HPs from buffs, Beast Pet for a lot more DPS. 65% slow from BL, and he/she can keep aggro.
The cleric heals much, much better than the Shaman, has buffs that stack with the Beasts. You are VERY limited by a Shaman healing.
My Optimal 4 person group would be a BL, Cleric, bard, Rogue. A good BL will keep aggro off the rogue.
My Optimal 6 Person group would be a Warrior, BL, Cleric, bard, 2 Rogues.
Again, there are many good group setups, and in the end it depends more on the player than the class.
Enchanter/Bard are interchangeable, pretty much.
Warrior/SK/Paladin are interchangeable.
BL/Shaman are interchangeable, but I prefer a BL.
Rogue/Wizard are interchangeable
The best exp group I've been in this go around consisted of a Bard, Cleric, 2 Beastlords, Mage, Necromancer. Everything died fast, the Bard pulled nonstop, and the cleric and BLS were consistently full mana.
i'd say shaman healing is limited, but not VERY limited
i've healed BoT groups that chain pulled by myself for hours and stayed 50m+ the whole time, well timed quiescence is a beautiful thing, and we have slow ass cheal and fast decent heal
the time when the tank dies is while we're slowing, so it's smart to Q right before the pull, that method i'd say there's no limited about it
yes our dps sucks =(
i've healed BoT groups that chain pulled by myself for hours and stayed 50m+ the whole time, well timed quiescence is a beautiful thing, and we have slow ass cheal and fast decent heal
the time when the tank dies is while we're slowing, so it's smart to Q right before the pull, that method i'd say there's no limited about it
yes our dps sucks =(
It's not so much that shaman DPS sucks, it's that we can't do our DPS without taking agro. The agro modifier on our poison dots is stupidly high. Last time I actually calculated it (back in VT on named) I was doing over 200 DPS... I wouldn't say that "sucks"... but it's not consistent and definitely not sustainable in a TYPICAL exp group without the shaman dieing lots and lots.
Mindia wrote:I was wrong obviously.
- Gargamellow
- Nappy Headed Ho

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hmmmmmmmmmmm
hmmmmmmmm
pally enc dru
enc dru war cle
enc dru wiz rog cle war
i dunno..what was the question?
pally enc dru
enc dru war cle
enc dru wiz rog cle war
i dunno..what was the question?
3 man in PoV that works well:
Shaman = Heals, Slows, Tank
Ranger = DPS, puller
Rogue = DPS
That group will kill moderately fast at WW/EW, a good shammy wont run oom for a while, and it works out to about 3% AA exp per kill at 65.
For a four man group, add more DPS, or get a real tank and go somewhere with harder mobs for more Exp.
Shaman = Heals, Slows, Tank
Ranger = DPS, puller
Rogue = DPS
That group will kill moderately fast at WW/EW, a good shammy wont run oom for a while, and it works out to about 3% AA exp per kill at 65.
For a four man group, add more DPS, or get a real tank and go somewhere with harder mobs for more Exp.
- lauranthala
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