Tabula Rasa
Moderator: Dictators in Training
Tabula Rasa
His Imperial Majesty, Lord British.
I think it's ironic that most games that label themselves as MMORPG's have virtually no RPG elements to them--or about as much as Mario Bros. insofar as you're two plumbers saving the mushroom kingdom. Yet here we have a game where you make decisions on your character's progression with a story-telling aspect to the game with the action label before the RPG.
It's an interesting interview that shows a lot of insight into the genre and is more than hyping one's own game a la Brad or Tigole: "We're doing a lot of cool stuff."
I am curious how the PVP elements will turn out: King of hill style with WoW where the Zerg win invariably or different factions/guilds vying for imperial dominance over resources/economies. Given his monicker, I'll assume the latter.
I think it's ironic that most games that label themselves as MMORPG's have virtually no RPG elements to them--or about as much as Mario Bros. insofar as you're two plumbers saving the mushroom kingdom. Yet here we have a game where you make decisions on your character's progression with a story-telling aspect to the game with the action label before the RPG.
It's an interesting interview that shows a lot of insight into the genre and is more than hyping one's own game a la Brad or Tigole: "We're doing a lot of cool stuff."
I am curious how the PVP elements will turn out: King of hill style with WoW where the Zerg win invariably or different factions/guilds vying for imperial dominance over resources/economies. Given his monicker, I'll assume the latter.
- Durothil Skyreaver
- NT Veteran

- Posts: 1225
- Joined: Thu Mar 11, 2004 11:34 pm
- Contact:
Silly ex-mod.....you know you can't merge threads....only split them. :P
Inside each person lives two wolves. One is loyal, kind, respectful, humble and open to the mystery of life. The other is greedy, jealous, hateful, afraid and blind to the wonders of life. They are in battle for your spirit. The one who wins is the one you feed.
On topic....I tried to sign-up but kept getting errors 
Inside each person lives two wolves. One is loyal, kind, respectful, humble and open to the mystery of life. The other is greedy, jealous, hateful, afraid and blind to the wonders of life. They are in battle for your spirit. The one who wins is the one you feed.
Sounds very interesting.
VE3D: Which features of the game have you guys been focusing on most in the last few months?
Richard Garriott: I'd say missions and combat are the two areas we've been focusing on most. Hopefully what you got a taste of, even at E3, is what I believe is a powerful blend of user-interface style.
Instead of like with most MMOs in combat, you highlight a target, then you ignore the target, because he's just going to stand there and whack you—and you are staring at the interface and clicking
fireball/fireball/swordswing/healing potion—Tabula Rasa is a game where you're really shooting through the reticle.
You're constantly observing what's happening on the screen where you're aiming. It's still a role-playing game in the sense of when you shoot at something, it's based on your equipment and attributes as to who will be injured…but they're not just sitting there hitting you. Your opponent is moving and is aware of, say, if you're behind sand bags, he has a lower probability of hitting you, so he may instead run around to the side, kick you to the ground and start rifle-butting you as required, or however they can find their best position to engage you.
So it's no longer what I consider plodding-MMO-historical-type. This is an action-based role-playing game where you're having to pay more attention to what's going on on the battlefield.
What saves a man is to take a step. Then another step.
– C. S. Lewis
– C. S. Lewis
- Durothil Skyreaver
- NT Veteran

- Posts: 1225
- Joined: Thu Mar 11, 2004 11:34 pm
- Contact:




