Rome

Non WOW & EQ gaming discussions

Moderator: Dictators in Training

Post Reply
User avatar
Thon
NT Veteran
NT Veteran
Posts: 1446
Joined: Tue Mar 09, 2004 11:13 pm

Rome

Post by Thon »

total war should be hitting store shelves tomorrow. looks like i'll be flunking out this semester
User avatar
Lyion
Admin Abuse Squad
Admin Abuse Squad
Posts: 14376
Joined: Wed Mar 10, 2004 1:42 pm
Location: Ohio

Post by Lyion »

We must war, you socialist bastard.

I completely loved the demo, and was addicted to TW. I'll be nabbing this.

This is not good.. I went from no games to several good ones at once...
What saves a man is to take a step. Then another step.
C. S. Lewis
User avatar
Project DARC
NT Froglok
NT Froglok
Posts: 305
Joined: Tue Mar 09, 2004 2:23 pm

Post by Project DARC »

picking this sucker up tonight.

nice knowing you folks.
User avatar
Thon
NT Veteran
NT Veteran
Posts: 1446
Joined: Tue Mar 09, 2004 11:13 pm

Post by Thon »

awesome so far, the new campaign map is far better than the old.

aside from that, probably the coolest addition i've come across is the retraining tab. now you have a new seperate que for retraining, that doesn't have a limit to the # it can do in one turn(that i've seen). and you can continue to train new units at the same time.
User avatar
DESX
NT Veteran
NT Veteran
Posts: 1029
Joined: Mon Aug 30, 2004 12:33 am

Post by DESX »

I need to buy the game the demo was the shit.
Image
User avatar
Project DARC
NT Froglok
NT Froglok
Posts: 305
Joined: Tue Mar 09, 2004 2:23 pm

Post by Project DARC »

wargasm after wargasm after wargasm... urrrrrrrr rso good.
User avatar
Thon
NT Veteran
NT Veteran
Posts: 1446
Joined: Tue Mar 09, 2004 11:13 pm

Post by Thon »

the battles are still bewildering to me, not so much the turbo-speed, but just how decisive they are. had 1000+ of my men vs 1000+ gauls, only 1 man of theirs survived. a battle like that in medieval i would probably have been lucky to kill 300. although with captures the total men they'd lose would have been much higher depending on how much cavalry i had. but just about always a good portion of the enemy would escape to pester me for a few turns

it would have been cool to be able to either enslave or ransom captured troops, especially in the early game to boost your cities pop or get some needed income
User avatar
Harrison
NT Legend
NT Legend
Posts: 20323
Joined: Thu Mar 11, 2004 12:13 am
Location: New Bedford, MA

Post by Harrison »

50% or so, cant wait until it's done.

Any multiplayer?
How do you like this spoiler, motherfucker? -Lyion
User avatar
Kabakaba
NT Froglok
NT Froglok
Posts: 270
Joined: Thu Mar 11, 2004 2:37 pm
Location: SoCal

Post by Kabakaba »

i have been playing this game non stop since i bought it this game is badass i cant get enough of it i havent tryed the multiplayer yet so i will let you know Fin.
User avatar
Thon
NT Veteran
NT Veteran
Posts: 1446
Joined: Tue Mar 09, 2004 11:13 pm

Post by Thon »

i finally hit the marius reforms, so time for real legions. it seems to arrive the turn you finish building an imperial palace(size 24,000 city's governer's building)
User avatar
Thon
NT Veteran
NT Veteran
Posts: 1446
Joined: Tue Mar 09, 2004 11:13 pm

Post by Thon »

try this thread for some cool files to mod rome. they slow down the kill rate considerably, to 1/2, 1/3, or 1/10, so the battles are far more managable and last longer. no more infantry destroying each other within 20 seconds.

and this file which lets you turn off the battle timer.
dammuzis
NT Patron
NT Patron
Posts: 1337
Joined: Tue Mar 16, 2004 8:45 pm
Location: my cubicle
Contact:

Post by dammuzis »

wow thanks for the links thon

games like this is why i dont play real time strategy

fuck resource management and zerg rushing in its tiny asshole!!!!
User avatar
Harrison
NT Legend
NT Legend
Posts: 20323
Joined: Thu Mar 11, 2004 12:13 am
Location: New Bedford, MA

Post by Harrison »

RTS games are amazing, but I cant deal with micro management. It distracts me from my real strategies.

They need to make an AI to micro manage, make the AI character one of your advisor's or some shit.
How do you like this spoiler, motherfucker? -Lyion
Zanchief

Post by Zanchief »

So you like RTS' as long as you don’t have to do anything?

You must be very talented.

Maybe you can get a macro to just play for you.

Or you can just watch someone else play, probably someone who doesnt suck.
User avatar
Harrison
NT Legend
NT Legend
Posts: 20323
Joined: Thu Mar 11, 2004 12:13 am
Location: New Bedford, MA

Post by Harrison »

No I hate taking care of the menial not-fun bullshit that large RTS/war simulation games have.

Starcraft/Warcraft is all easy micro management, I'm talking about large-scale shit like Caesar line of games (theyre old but the micro management was tedious, battles purely made up for it)
How do you like this spoiler, motherfucker? -Lyion
User avatar
Tacks
NT Legend
NT Legend
Posts: 16393
Joined: Mon Mar 08, 2004 1:18 pm
Location: PA

Post by Tacks »

User avatar
Harrison
NT Legend
NT Legend
Posts: 20323
Joined: Thu Mar 11, 2004 12:13 am
Location: New Bedford, MA

Post by Harrison »

Thank God this game has automanage for the cities.

Having 10+ cities and having to fuck with taxes, recruitment, and building is way too fucking much.
How do you like this spoiler, motherfucker? -Lyion
User avatar
Thon
NT Veteran
NT Veteran
Posts: 1446
Joined: Tue Mar 09, 2004 11:13 pm

Post by Thon »

please don't ever compare a Total War game to starcraft/warcraft, or any other RTS :-x
Post Reply